RimWorld

RimWorld

1,452 ratings
Vanilla Races Expanded - Custom Icons
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Mod, 1.4, 1.5
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566.353 KB
Jan 13, 2023 @ 5:25am
Mar 27, 2024 @ 2:43pm
2 Change Notes ( view )
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Vanilla Races Expanded - Custom Icons

Description
[www.patreon.com]



See change notes on GitHub



Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items.

This mod introduces hundreds of new icons that can be used to create custom xenotypes. From variations of the original xenotype icons, to numerous custom ones, players will now be able to pick a more fitting icon for any of their custom races created in the Xenotype creator.

Overtime, we might add more icons to this mod, however it already features a huge selection that should satisfy your every need. If you think some specific icon would improve your gameplay, do not hesitate to leave a comment with a request!

This mod might not be some grand new race, but it’s a tool for you to make your own xenotypes better!







[forms.gle]



Q: Will this mod work without Biotech DLC?
A: No. It will have no effect.

Q: Do these icons appear randomly in the game?
A: No, you need to select them when you’re using a xenotype creator.

Q: Can I add it to an ongoing save?
A: Yes of course!

Q: I have a suggestion!
A: Excellent! Pop it in the comments section.

Q: CE compatible?
A: Absolutely.




Graphics are created by Sarg Bjornson and Oskar Potocki.

Code work by Sarg.

Icons inspired by various alien species.

Rimworld is owned by Tynan Sylvester.

(CC BY-NC-ND 4.0)[creativecommons.org]


Popular Discussions View All (1)
11
Jan 21 @ 8:03pm
PINNED: Suggestions
Sarg Bjornson
27 Comments
Alison Apr 23 @ 9:20am 
Also can I add my own icon to it?
Alison Apr 19 @ 4:58am 
Dirtmole icon variations?
CloudJuri Nov 14, 2024 @ 1:10am 
In my opinion almost all strange alien icon are useless because mostly all xenotype use pseudo human, half human concept, i would enjoy to use half human-animal icons like neko, draconian, lizardman but can't find anyone without using other not vanilla style race mods
Torkkar Aug 27, 2024 @ 2:05pm 
could you also ad the VRE icons for races such as the Insectors & such? I know Insectors got their own but sadly its unavailable for the xenotype editor threw that mod
rex6564 Aug 6, 2024 @ 3:40pm 
dope affffffff
CanAdam420 Nov 4, 2023 @ 3:24pm 
This mod was exactly what i was looking for, one small request. could you add icons with different numbers of eyes? I know this would just be a lot of duplicate variations, but I have one colonist with bugish eyes (three on each side) and one that"s a cyclops. If I had to choose, I'd go for the Cyclops option, but hey. Great mod. (as usual):steamthumbsup:
Thundercraft Feb 4, 2023 @ 4:35pm 
Quote:
"CHANGELOG
See change notes on GitHub"


Umm... that would be useful advice, if only the description shared the link to the GitHub. :steamfacepalm: This mod does have a GitHub, right...?
Lava Jan 29, 2023 @ 11:51am 
I do not see the dirtmole icon... Am I just blind?
Turret problems Jan 16, 2023 @ 2:34pm 
Id like to suggest a bat icon with big ears rather than the halfcircle style.
fantastic work as usual!