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You need a tool that can either open or extract R01's TLFILE.TLDAT located in:
.\Tales of Symphonia\P12E\Data\TOS_Server\Archive\Release\R01\WIN
You can use QuickBMS and the script created for TOX/TOZ or the script modified by Kaldaien for TOS.
See these two posts for more details:
https://steamcommunity.com/app/372360/discussions/0/412446292759260120/#c366298942111324750
https://steamcommunity.com/app/372360/discussions/0/412446292759260120/#c366298942111412086
I haven't been able to locate the TXB folder you're referring to. Is it inside the 'steamapps > common > Tales of Symphonia > (etc etc)' folder somewhere? Would you mind pointing me in the right direction?
The only way you can change playable characters names permanently to is to edit the file in TLFILE's TXB folder. There are some cases where dialogues might show the character's actual name. This is because if the person who was doing the localization typed the character's name into the script instead of using the variable that stores the character's name. For the game's Synopsis, character names are typed instead of using variables that store the character names, so you would have to edit the Synopsis text as well.
Even if you add the Rename Gem back, its function is broken. Even names edited using Rename Gem will revert to default names once the save is loaded.
If I can ask, I've been trying forever to get the Name Change feature (via this method above, essentially) to work. The problem is, while the names in the file do change, and the Load Game screen displays Lloyd's changed name, once the save is loaded, everything reverts back to default.
You shared a screenshot where you seemed to have successfully gotten Raine's name to stick as Refill (something I'd like to do, as well). What am I missing besides changing her name address to the hex for "Refill"? Any other steps I'm neglecting? Thanks if you feel like sharing.