Tabletop Simulator

Tabletop Simulator

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Ghost Eater (Fruit Edition)
   
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Number of Players: 2, 3, 4
Tags: Misc
File Size
Posted
Updated
69.175 KB
Jul 25, 2014 @ 12:38pm
Apr 23, 2015 @ 9:28am
16 Change Notes ( view )

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Ghost Eater (Fruit Edition)

Description
MAJOR UPDATE/CHANGE! A game where you run around a maze, gathering dots, avoiding Ghosts, and collecting all the fruit! Rules are found here http://pastebin.com/raw.php?i=JNg1J8jk and linked to in game!

UPDATE: April 23, 2015: Updated the rules at the pastebin link a fair amount, mostly to fix typos, little errors, and one or two minor gameplay issues. Also made the rulesheet at the site more readable, with a "Table of Contents" go through so you can use your browser's search function to look for certain main topics in the rules easier. Considering making a fancy pdf somehow and uploading it somewhere just for fun. Some changes made to rules:
-Fixed typos, errors, readability/searchability of Rulesheet.
-Corrections with Fruit Stores: Eaters can only go into the stores with the correct dot amount, and will be safe from Ghosts while in a Store. Coming out, they will have temporary invincibility for that turn only. They can not revisit stores where they already gained fruit.
-Other things I'm sure I'm missing, but oh well. I'm pretty positive I got it fixed up in the rulesheet.
EDIT: Oops! Left out the information on Color Zones in the rulesheet somehow! Added that back in!

April 19, 2015: Meant to post it yesterday, but never got around to it due to a headache and other things, but I tweaked a rule and fixed up the graphics of a card to match. It was the Ghost Eater/Ghost Keeper mode cards- Instead of the ghosts being slowed when scared, the eaters will instead gain a +2 to their speed movements. The rules text file at pastebin was already updated to reflect this. Also, will be adding in later today a tweak to fix an issue with the Fruit Stores where I realized Eaters can get rather unfairly trapped and too easily lose turns. Will be pondering a solution for this today, and will add it to the rules/make note of it in the mod's notepad later.
EDIT: Updated the game again with said tweaks and some more: Included a 10 dot chip as well, and failed to mentioned I did a bit of table reorganization earlier. Should be all finished now I hope, but we'll see if anything else pops up!

Well, I hope you guys check this change out, and it's to people's liking. I worked hard on it, and tried to make sure it was more fun than before. Even included a few generic assets for modifying the game itself! Let me know what you all think.

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Feel free to leave comments, and also to go ahead and modify the game and redistribute if you wish (I just request that you please mention that you modified the original game is all.)

Game Objectives:
-Run through the maze board and avoid the ghosts, while luring them into other players for points.
-Gather Dots from Dot Squares, and through various chances in Card Zones.
-Gather all the Fruit types from the Fruit Stores first to win!

I would like to thank my friends for having the patience and taking the time to help me test the game as well! They helped me figure out a lot of things that were causing issues in the game, and without them, I wouldn't have been able to complete this project.
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Using Mora's Dice Tower now, and Scootaloo (Szbt)'s Token models.

Mora's Simple Dice Tower: http://steamcommunity.com/sharedfiles/filedetails/?id=275550632&searchtext=dice+tower

Scootaloo's Custom Dice and Coins/Tokens: http://steamcommunity.com/sharedfiles/filedetails/?id=269682380&searchtext=coin+token+dice+model
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Popular Discussions View All (1)
3
Aug 1, 2014 @ 8:38am
PINNED: Edits and Patches I'm Considering (Edited March 31, 2015):
GLGamer
4 Comments
GLGamer  [author] Apr 18, 2015 @ 8:48am 
Well Atlas, it's good to hear that people liked the game. If you have that save file, you are more than welcome to upload it to the Steam Workshop yourself. I don't really mind, just as long as you're not saying you made it or anything. I was just never sure if people liked that current version or not to be fair, and I feel this new version does sorta improve on a number of things. But that's one thing I wanted to my mod to have: The ability to modify and redistribute freely.
Artisan Canid Apr 18, 2015 @ 7:44am 
I kinda liked the old version. At least I have a save file of the old one.
Orchid Apr 17, 2015 @ 11:04am 
I haven't played the game myself, but I watched my friends play and they had a really good time. The game board is really nice looking and the artwork is great! Its definitely worth trying out!
._.Stashed Girl._. Nov 2, 2014 @ 8:31pm 
Man, how it look good !

Good work, I will try it with a friend a day !!