Unepic
86 ratings
The Dire Keep
   
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Tags: coop
File Size
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30.727 KB
Jul 25, 2014 @ 9:56am
Jul 30, 2014 @ 9:26am
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The Dire Keep

Description
This map is an experiment in designing small boss encounters that really challenge the player. It is less about puzzle solving and jump games, and more about figuring out the right method for the right boss. These mini bosses shouldn't fall over too easy
Popular Discussions View All (1)
1
Aug 7, 2014 @ 3:11am
Welcome to Dire Keep
Faluzure
24 Comments
one good man Dec 27, 2019 @ 9:03am 
I need to give this one a try!
Faluzure  [author] Sep 4, 2018 @ 1:03am 
Merci!
thomas.latonnelle Aug 30, 2018 @ 2:47am 
Ca fait du bien de voir du UNEPIC
Dokebo Dec 1, 2016 @ 9:34am 
O_o
How many hour required to complite the scenario?:squirtheh:
Faluzure  [author] Nov 28, 2016 @ 1:15pm 
You don't need saving.
Dokebo Nov 26, 2016 @ 10:02pm 
Ребята, как тут сохраняться?:derp:
The Freakularity Apr 3, 2015 @ 12:40pm 
For what range of levels is this map?
kurapica67 Oct 4, 2014 @ 12:23am 
orange key is use for what?
Tacet the Terror Aug 9, 2014 @ 12:22pm 
It was a lot of fun. The only problem I had with it is the vampire boss thing appears to have go back and search instead of just go back. I ended up getting to the point that the bigger one just kept looping search at the end of the panel. This made it impossible for the leaver pull to kill it. No clue what happens with the map after this part for it happened the time i ran it with a group and solo.
Faluzure  [author] Aug 7, 2014 @ 7:41am 
Glad you like it!

An update on the second map, it's slow progress. I'm trying to find a good balance between making the dungeon large, but at the same time, it's hard to fit in a 'purpose' to every room. I'm torn between trying to keep it interesting and flavourful, and just throwing in a room of creatures to kill.

Also, damned Torchlight 2 snuck up and stole a couple of my days!