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Mineable Gigaroids have more compact resource nodes, so the nodes are further apart but each one contains way more resources per resource node (from memory something like 15 resource nuggets for each resource node or something).
The only way you could have large asteroids having 5 times higher density in any resources is if you use mods that increase vanilla asteroid resource densities and Mineable Gigaroids are designed to be balanced according to vanilla (unmodded) densities.
I suppose it's possible. I mean if any asteroids can spawn in that gamemode than any asteroid should be able to be spawned in that gamemode but I don't know for sure.
- Mineable Gigaroids now always visible within gas clouds, mirroring balance change set by cosmoteer patch 0.28.2
- Internal changes to support the addition of new resources from ETTM (Has no obvious effect on this mod, but this change is a needed internal one to keep the gigaroids addons compatible with the ETTM versions of the gigaroid mod).