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thank you for the clarification. I'll try to check if I overlooked it somehow
In vanilla, a mountain tile always have 'rough X' floor underneath it. (for example, a tile of slate will have 'rough slate' floor underneath it).
Once you mine the actual tile, the tile will be changed to 'rough-hewn X' floor. (for example, If I mined a slate tile, the 'rough slate' underneath will become 'rough-hewn slate').
Your mod description says once the mountain is crafted, it will also transform the floor.
So what I assumed was that if I craft a mountain tile using this mod, the floor underneath will return to 'rough X'.
I hope that make sense now!
(The 'rough X' and ' rough hewn X' have virtually same status, therefore it make 0 difference game play wise, I was just being paticular here, sorry!)
> I rebuild some slate tiles but it is still rough-hewn slate underneath
So you had a slate floor and rebuilt something else, but it's still the same slate floor underneath? Do I understand correctly?
I encountered a very smaill issue though. I could successfully rebuild the mountain, but once it's built the floor didn't transform in my game (which doesn't match the feature description here). In my last play, I rebuild some slate tiles but it is still rough-hewn slate underneath. (The thick roof was added).
It doesn't affect game play at all but I thought I'd let you know. Again appreciate the mod!
The mod adds 2 patches to handle the creation of mountains, one when the construction "blueprint" is placed, and another one when construction is finished.
You likely have some mod interfering with one or both of those patches.
Also, make sure you don't use god mode to build the mountains as it seems the god mod bypasses patches.