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they have no immunity at all, so the gain speed is very low, thats working as intended
Some diseases however seem to regress to 0 and disappear. Malaria is one, Flu is another. I've just had a Malaria outbreak in my colony, 2 prisoners, 3 colonists got it. Of the colonists, 1 is a baseliner, 1 a saurid and 1 a genie. This happened on the 5th septober, it is now the 6th septober and the genie is cured, no antibiotics required. I have other mods, but as far as i know none of them mess with immunity gain or disease severity gain. happy to dm screenshots