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set up mass points in faf map editor
and then follow 1.3 and 1.3.1 which is just setting a paths
map = '/maps/SC2_MP_001/SC2_MP_001.scmap',
save = '/maps/SC2_MP_457/SC2_MP_457_save.lua',
script = '/maps/SC2_MP_457/SC2_MP_457_script.lua',
set up of spawn takes for me less, then 30 mins, but its me who do the map editing for years...
the other stuff which is described in this guide is an advanced level, like placing units, placing multiple units using lua loops, reducing of playable area using in-game function, reclaim spawn and etc...
However, that only start, real pain upcoming soon (early or late)