Kenshi
163 ratings
Vanilla Plus Architecture
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10.234 MB
Dec 2, 2022 @ 6:14pm
Dec 11, 2022 @ 8:47pm
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Vanilla Plus Architecture

Description
Import your save if adding mid-save. If you encounter an issue, try importing and see if it persists. Not Compatible with other mods that edit the same locations.

The mod aims to give settlements throughout Kenshi a facelift, without rebalancing or adding anything. Each town should have the exact same shops as the vanilla game and mostly the same buildings for sale. There are is one case where the type of building for sale was changed from a bughouse to a watchtower in the Trader's Edge.

This mod will not be compatible with other mods that change the same locations.

The following settlements have been changed:

The Holy Nation
  • Blister Hill
  • Stack
  • Bad Teeth
  • Okran's Shield
  • Okran's Fist
  • Holy Military Base x 2
  • Narko's Trap

United Cities
  • Stoat
  • Heft
  • Heng
  • Bark
  • Sho-Battai
  • Brink
  • Catun
  • Clownsteady
  • Drifter's Last

Tech Hunters
  • World's End
  • Black Scratch
  • Mourn
  • Flats Lagoon

Shek Kingdom
  • Admag
  • Squin
  • The Great Fortress
  • Last Stand

Other Factions
  • Mongrel
  • Stone Camp
  • Port North

If you have any suggestions on how certain areas can be improved or spot any issues please let me know. I will probably continue to work on more settlements after I take a bit of a break. What area do you think I should work on next?

Thank you,
Hoser
57 Comments
Skuka Jun 19, 2024 @ 6:44am 
Encountered an issue with noble house in Drifters Last: there is a market stall in front of a door blocking acces which i moved using editor. Maybe something to do with world states cause i had south slave farm lady kidnapped before. Also does this have a built in support for reactive world? Since i havent encountered any issues with both of them active
OG.Ryder.G-ST Jun 17, 2024 @ 4:24pm 
Thanks,@Sullis but I passed this mod. Look like in Stack don't have a temple. Love this mod a town's layer but I have to pass. hope hoser back to update.
nIKNAKNUIE Jun 2, 2024 @ 12:02pm 
Was able to reproduce the issue (Stack clothes shop inaccessible) on new save with only this mod active.
Sullis May 27, 2024 @ 9:15am 
You do not need to move the inside/furniture as far as I'm aware, I believe it resets once you import the game. I actually did individually move all the inside pieces and they reset on import anyway. Make sure to move the building only in the opposite direction of the front door a bit, select the mod name in the drop down list, save mod, and then save the game and import the save. Sorry, I hope that makes sense.
OG.Ryder.G-ST May 27, 2024 @ 2:26am 
How can I fix the cloth shop at Stack? I tried shift+f12 , and it move only building. How to move all inside and outside together? ( I don't understand much about to use Shift F12 to fix building )
Sullis May 15, 2024 @ 6:47am 
I was able to fix the issue in stack by starting a new game, going into shift+f12 and moving the building back in the direction opposite the front door and overwriting the mod. Then imported my save and it's fixed. Furnishings in the building will move automatically on import. As for the blister hill issue, I haven't taken a look at that yet.
OG.Ryder.G-ST May 15, 2024 @ 5:41am 
Me. even ctrl shift + f11 still can't go in there and in blister hill, there are some sentinel stuck at the gate.
Sullis May 14, 2024 @ 5:49pm 
Anyone else unable to access the clothes shop in stack?
🍄Cirtdan🍄 Mar 28, 2024 @ 2:11pm 
Noticed there's a market stall blocking the way to the noble house in Drifters-Last
Hoser  [author] Jan 8, 2024 @ 9:58am 
go ahead cunk