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the second one is from a weapons pack which i found and forgot to link, i will do that in the future. also the missiles do have a problem in firing so i don't know how to fix that.
the third one is mainly because i didn't have the four thought to XML edit the cannon on the end.
the forth one is because the XML edited rotary gun nose has a block in the front which made it that firing the weapon would damage the entire gun pod and the plane, so i decided to put the gun on the side.
the final portion about the infinite fuel is something i have tried to fix but have no idea on how to fix it, as you can see its at negative numbers in the fuel Gage.
if there are any other problems that are present please notify me as i will attempt to fix what i can, thank you for trying my creation as it means a lot to me, thank you for your time.
1. The thing likes to get stuck in a turn sometimes and won't come out of it.
2. The AAM-1 rack won't fire the third missile and for some reason the microcontroller is named AGM190R (did you take these off of something and not link it?)
3. Why are there four battle cannons that aren't connected to anything
4.There are rotary Cannon barrel extenders in the center of the gun part that are not connected to anything but others directly beside it are. I also noticed it says that it requires infinite ammo but it's hooked up to a ammo drum. the reason it's not working is because the ammo is set to the wrong type (currently set to heavy autocannon should be set to rotary autocannon)
5. It says infinite fuel is needed but there's an option to turn on a fuel pump, a screen that shows fuel use and there's a fluid pump but it's not connected to anything so why would they be there if it's just going to use infinite fuel anyway?