Transport Fever 2

Transport Fever 2

35 ratings
Tram Infrastructure Standard Gauge
   
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Vehicle: Tram
Track/Street: Street
File Size
Posted
Updated
9.747 MB
Nov 19, 2022 @ 6:57am
Feb 22, 2024 @ 10:00am
2 Change Notes ( view )

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Tram Infrastructure Standard Gauge

Description
This mod enables standard-gauge tram tracks to be laid as a second gauge on a map. The narrow gauge as first gauge results as usual from the streets with vanilla tracks, which can be optimized using the 'Tramtrack Texture Changer' mod. For the standard gauge as second gauge, the enclosed components are required, which are not affected by the 'Tramtrack Texture Changer'. The mod contains in 1435 mm special version: the vanilla tram depot, the modular vanilla terminal, all components from the mod 'Trams: Loops and Curves' and the two most used vanilla streets.

Important notes:

- This mod is not required for tram networks on which exclusively standard gauge is planned! Here the 'Tramtrack Texture Changer N' or 'NC' offer better options.
- Trams for standard gauge are only available as mods. Models from Vienna, Rome, Turin, Berlin and Munich are usually standard gauge.
- Exclusivly the enclosed elements are suitable for separate standard gauge lines. Additional compatible street types can be generated with the mod 'Joker Streets' at 'Tram track' > [1435] or [1435 COBBLE].
- Points of contact between the two gauges, such as crossings, are not possible.
- If the track does not appear consistently standard gauge at crossings, at least one more street of the crossing must be a 1435 mm street type, if necessary without track.
- The design of the track bordering is determined by the respective era.
- For the flexible end loops and the streets with wide sidewalks, the instructions from the Mod 'Trams: Loops and Curves' apply.

Legal stuff:

Original components from UG are accessed, the rights of which are owned by the game manufacturer. Unauthorized distribution not permitted! Adoption of parts of the content for the development of other mods permitted under cc-by-nc (attribution, non-commercial). Install and use at your own risk.
12 Comments
sven-aue Apr 3 @ 2:33am 
ok thanks! :)
WernerK  [author] Mar 23 @ 8:55am 
@sven-aue: If you use the 1000 mm gauge alone on a map, use my Tramtrack Texture Changer mod. That's it. This mod here is only needed if you use both gauges together on a map. Even then you must use the Tramtrack Texture Changer mod for 1000 mm and then add this mod for 1435 mm. For more please read the mod description.
sven-aue Mar 23 @ 6:25am 
Hello! This is a very nice mod. Can you make one for 1000mm?
WernerK  [author] Nov 13, 2024 @ 1:37am 
@tractor time: I'd also like to combine both gauges but it's not possible or at least rather difficult to implement. It's hardcoded, the only real chance would be a hack in the main application. Maybe there are plans to implement such a feature in the so-called CommonAPI by eis_os (not present on Steam), I don't know ... You could also write to UG and tell them you would like to get such a feature perhaps in TpF3.
Something Nov 12, 2024 @ 8:52pm 
Why is there not a single mod for dual gauge tram tracks? I'm a person who gets bothered by small details, and the lack of such mods prevents me from running standard gauge and base game trams on the same network while having it look nice
Herenyon_Sandeman Jun 14, 2023 @ 11:48am 
Yes, of course, I perfectly understand that all of this requires quite some work that you freely decided to give to this great game, and you already created an excellent tool! Thank you very much, at least I know it wasn't me doing something wrong xD
WernerK  [author] Jun 14, 2023 @ 4:45am 
@Herenyon_Sandeman: Thank you for this additional information. Now it's clear. Yes, the mod was mainly intended for modern scenarios. It is a big effort to consider every situation. So - as a compromise - I skipped the "old" versions. This gap is meanwhile closed by Joker Streets, so you have found the appropriate solution indeed. Perhaps I will also add "old" street types to this mod in future, but this has no priority.
Herenyon_Sandeman Jun 13, 2023 @ 6:16am 
Hey, thanks for your attention :D Yes I used the modded street. I forgot to mention, I encountered the issue in 1910, so everything I said applies to the old street set. I just run a test, and with the post-1925 streets the mod works perfectly as intended. So, to be clear, the only issue is with the 1850 - 1924 2-lanes 1435mm road that still uses vanilla tram tracks. 4-lanes road, stations and depots works fine. For now, I just created my own version with Joker Street mod, and it works fine.
WernerK  [author] Jun 13, 2023 @ 4:11am 
@Herenyon_Sandeman: I did a test and found no wrong tracks. Did you use the streets from the category "Tram, Standard Gauge" (the one with the 1435mm logo)? You can only use these streets and some individual street types from the "Joker Streets" mod.
Herenyon_Sandeman Jun 10, 2023 @ 3:58pm 
Hi Werner! Big fan of your tram track texture mods! This one is an excellent idea, however I'm having trouble: everything seems to work, but the two lanes road marked for 1435mm still uses the standard tracks