Train Sim World® 2

Train Sim World® 2

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West Somerset Railway Route Map
由 vitas 發表
For those who like the WSR, I have prepared a precise map indicating all speed limits, uphill and downhill slopes and characteristic elements in the field. I hope that it will be useful, especially for realistic driving - without HUD, hints and assistant.
   
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About
The diagram shows the route, with the marking of the most important elements allowing for correct passage and orientation in the field.

Speed limits are marked in red in the diagram. They are inclined, depending on the direction they refer to. I marked the main semaphores in red, and the secondary semaphores in yellow. The map shows all road crossings, bridges and viaducts. A gray mark with the letter "w" means that the signal must be used. Note that each entrance to a train station is preceded by a speed limit. This limitation is canceled after passing the station, usually when the last car passes the entry/exit signal. The ascents and descents of the terrain are marked with yellow plates, slanted in the appropriate way. The numbers on the tile correspond to the ascent and descent values that are in the game's HUD.

The maps below can be downloaded as a PDF file for self-printing in higher quality.
WSR Route Map [PDF][forums.dovetailgames.com]

Dovetail Games forum - map thread[forums.dovetailgames.com]
Minehead - Watchet
The first part of the route from Minehead to Watchet. Minehead is a large station where some switches are changed automatically and some manually. There is also a turntable here.

Watchet - Crowcombe Heathfield
The second part of the route from Watchet to Crowcombe Heathfield. Diesel locomotives can be refueled at Williton station.

Crowcombe Heatfield - Bishop Lydeard (and Norton Fitzwarren)
The third part of the route from Crowcombe Heathfield to Bishop Lydeard and then on to the final stop at Norton Fitzwarren, where there is a possible turnaround.

2 則留言
vitas  [作者] 2023 年 3 月 18 日 上午 7:12 
You can find railway maps in Google Maps, on websites (e.g. on the website of WSR enthusiasts) or in the game itself. It remains to model it using e.g. Corel. You can also draw on a piece of paper and then scan it. Such an image can be used as a basis for further work in a graphics program. Tedious work, but a satisfying effect.
SJAY 2023 年 3 月 13 日 上午 5:01 
Great job! Very good. I would also like to create some maps, but I don't know where to get the source of the map. Where did you find the map itself?