RimWorld
88 valoraciones
No Trap Friendly Fire
   
Premiar
Favoritos
Favorito
Quitar
Mod, 1.4, 1.5
Tamaño
Publicado el
Actualizado el
3.252 MB
10 NOV 2022 a las 14:18
10 AGO 2024 a las 10:34
2 notas sobre cambios ( ver )

Suscríbete para descargar
No Trap Friendly Fire

Descripción
This is a mod that disables trap friendly fire. It makes it so that traps will no longer trap your regular faction pawns when they go over them. Use this mod to make an extra-secure prison. Use it to enable more intricate and/or functional kill hall designs. Use it to reduce pointless limb losses by your trap builders. This mod has practically unlimited use cases and there are a few extra options in the mod settings to give you even more control over what is and isn't considered a valid trap "target".

Note that in order to take full advantage of what this mod has to offer, it is highly recommended to review the mod options in the mod settings menu after you've installed it for the first time and make changes as you see fit.

Mod options explained

enable friendly fire for prisoners of the same faction
Unrecruited prisoners get trapped by default but if you jail one of your own pawns, if they go on a prison break and go over a trap, the trap doesn't spring. This option will make traps spring in that situation instead. It is recommended that you enable this option but it is off by default.

enable friendly fire for prisoners of the same faction
This is the same as "enable friendly fire for prisoners of the same faction" except it does it for slaves. This option is disabled by default.

trap all factionless pawns and animals
if a wild man or an animal that hasn't been tamed by any faction touches a trap, this will spring the trap. It only applies for traps placed by the player.

trap all non-player faction pawns of any kind
if a pawn of any kind (humanlike or regular animal) touches a trap and it is any faction other than the player's faction (even if that faction isn't an enemy faction), this will make the trap go off. It only applies to traps built by the player.

I don't put any of my work behind a Patreon paywall. Everything is always available to everyone for free. If you've enjoyed playing any of my mods, consider buying me a coffee.
[ko-fi.com]
22 comentarios
Moonshine Fox 1 FEB a las 19:45 
Thank you for this! It's so annoying to have my traps kill my own people who build the dumb things
Windows XP  [autor] 3 ENE a las 20:15 
No it only works for vanilla traps for now.
FirstBornAcorn 15 DIC 2024 a las 14:37 
Does this work for bear traps from VFE - Security?
Windows XP  [autor] 10 AGO 2024 a las 10:36 
I found a way to compile simple rimworld mods without visual studio or monodevelop. Right now its "awaiting analysis" by the "automated content check system" but the mod works for me. If it works for other people as well, then perhaps I can use this to update all of my mods.
Windows XP  [autor] 9 AGO 2024 a las 17:32 
this mod fully works in 1.5. monodevelop can't be installed on the distro i'm using. It's supposedly possible to compile mods without that. If I can figure it out I'll update my mods.
twink gaming 15 JUN 2024 a las 15:00 
any update on that?
Windows XP  [autor] 21 MAY 2024 a las 11:40 
I plan to update most of my mods to 1.5. There's a decent chance this one will work on 1.5 as-is though.
Capricus 13 ABR 2024 a las 11:36 
Any hope of a 1.5 update?
kinngrimm 4 NOV 2023 a las 13:26 
same question as @yutheboxer
harrydubois 27 MAY 2023 a las 13:22 
Does this work with modded traps? Like the ones from BetaTraps?