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https://gist.github.com/HugsLibRecordKeeper/f81ab15c9a4c09fe8006beb011f99172
[Def Error]: CMC_PLaserSMG
Celestial Manufacturing Cooperation MKII\1.5\Defs\Weapons\Energy\Pulse.xml
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.UnityEngine.StackTraceUtility.ExtractStackTrace_Patch1()
[Core, Assembly-CSharp.dll] Verse.Log.Message(System.String text)
for the price of a few steel, chemfuel, and plasteel you will have 4 actg missiles.
1 actg missile would kill any mech instantly - Apocritons included even with full mech upgrades and shields that negate damning damage for a few shots. Fires in a few seconds too. (THIS IS JUST ONE OF THE TURRETS)
You got 10000 point mechanoid raids? no problem!
Mod is superb in any way it offers, except for the turrets instakilling mech bosses.
Can we have a mod option to scale down damage of such?
Thanks so much OP!!!