RimWorld

RimWorld

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Vampire Thralls
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
15.583 MB
Nov 2, 2022 @ 1:41pm
Jul 22 @ 8:49pm
10 Change Notes ( view )
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Vampire Thralls

In 2 collections by these people
Custom Ritual Framework and new Rituals
7 items
Rimworld Multiplayer
148 items
Description
Adds the Thrall trait, which makes people like vampires. Thralls will get a mood and opinion buff from being fed on. Thrall is an uncommon trait, but there is also a new gene that forces the Thrall trait, allowing you to genengineer vampire thralls. Amazing!

This is basically a slightly more interesting version of my quick and dirty NoBloodfeedPenalty mod ( https://steamcommunity.com/sharedfiles/filedetails/?id=2883131063 ). This one is less quick, but just as dirty. Incidentally, if you apply both mods then feeding on a Thrall will give them a mood and opinion bonus, but feeding on another person remains entirely neutral.

Thralls also get an opinion bonus toward Sanguophages.

For a more nuanced (and potentially less cruel) option, I have just found the Sanguophage Feed Relationship mod ( https://steamcommunity.com/sharedfiles/filedetails/?id=2884586228&searchtext=vampire ). They should be compatible.

Update 07/27/2023:
- Added Rince's retexture for the gene. Thank you Rince!

Update on 11/12/2022:
- Sanguophages in the colony will autonomously feed on colony Thralls. This will only happen if the Thrall is available and feeding on them won't be dangerous. Still working on a toggle for a particular Thrall to allow/disallow Bloodfeeders from autonomously feeding on them.
75 Comments
these people  [author] Jul 22 @ 8:31pm 
I have a working update for this! However, I seem to be having issues updating it on the workshop. I am getting no information from the error so I'll probably just try again later
these people  [author] Jul 15 @ 5:34am 
@TheAsternak I am working through my 1.6 updates :)
TheAsternak Jul 14 @ 7:10pm 
I love this mod more than I should and really hope it gets a 1.6 update.
Singularity Sep 11, 2024 @ 10:42am 
did you manage to make an enthrall ability?
Sumatris May 4, 2024 @ 10:24am 
Awesome! :-) I was planning on approximating thralldom in my next vampire campaign with the Mindbreak psycast from Vanilla Psycasts Expanded, but your approach feels more thematic overall (although I reserve the option to combine both for the restlessness and mood buffs). Anyway, thanks for sharing this mod as it is already :-).
these people  [author] May 4, 2024 @ 10:01am 
@Sumatris That would be pretty cool, I will look into that. It should be doable using the Implant Xenogerm ability as a base
Sumatris May 4, 2024 @ 9:14am 
Could we maybe get an active sanguophage ability with a cooldown that lets them turn a target into a thrall? I think that would make a good fit both thematically and mechanically.
Ben'wah Dec 9, 2023 @ 11:09am 
did not noitce that, thanks!
these people  [author] Dec 9, 2023 @ 4:18am 
@WarKittyKat Apologies for that! I think the best way to handle that would be for me to make an update that checks for that mod and then obeys those rules.
WarKittyKat Dec 8, 2023 @ 1:39pm 
While we wait for the individual toggle, would there be a way to turn off autofeeding on thralls in general? It looks like if this mod and sanguophage feed relationships are both installed, this mod's autofeed on thralls overrides the other mod's individual toggles. It came up for me because I have a pawn that's brain damaged, and feeding on her kills her from the consciousness reduction. But I can't seem to get my bloodfeeders to not go for her if they're nearby.