The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Conjuration Overload: Magic Of Skyrim V.03
   
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Jul 19, 2014 @ 7:49am
Jul 27, 2014 @ 9:37am
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Conjuration Overload: Magic Of Skyrim V.03

Description
Update .03 is here! Includes two new summons:

- Conjure Deer

- Conjure Werebear

Also includes a new change to the mod, Spell Tomes are now all 100% purchasable. You can find them at:

- Riverwood Trader in Riverwood

- Gray Pine Goods in Falkreath

- And the court wizard in Riften

Thanks for all the comments and subscribes! Send me a message personally or in the comments if you have any requests!






Update .02 adds:

- Conjure Aarahgul(Fire Dragon)

- Conjure Fiildrahan(Frost Dragon)

- Conjure Yolfiikaar(Fire/Frost Dragon)

Thanks for the comment that inspired this! Be sure to Subscribe and favorite! Tell your friends and im always open to suggestions!






Tired of all the boring, dull, repetitive options for summoning creatures? Ready for a higher variety of Animals and Creatures to summon at your side? Then this mod is for you! I've designed 36 unique new summoning spells! Includes:


- Conjure Armored Husky

- Conjure Ash Hopper

-Conjure Bare Husky

- Conjure Black Bear

- Conjure Bristleback Boar

- Conjure Burnt Spriggan

- Conjure Cave Bear

- Conjure Chaurus

And many many more! The chest can be found at the Mill in riverwood, right beside the wood pile at the end of the saw. All spelltomes are inside, and the values vary accordingly. Let me know what you think in the comments!
12 Comments
2002Guy Feb 12, 2015 @ 2:40pm 
It would be awseom to revive your fallen enemys to fight for you like walking up to the bandit you just killed and summoning it's ghost.
cenxtarius_w0lf Aug 3, 2014 @ 1:37pm 
yes that sounds good, I think clauger has set the bar
WriterOfTheScrolls  [author] Aug 3, 2014 @ 1:15pm 
Ok i know its been awhile since i cahnged anything here but i'm in the middle of something huge with this that i think is really gonna blow it out of the water! Thanks for the comments and everyones support in the making of this. And as some people do not realize, YES this IS a DLC version of the mod. YES i will be making a vanilla version!
Toilet Clauger Jul 28, 2014 @ 12:00pm 
Maybe add some screenshots of your work to show off what it includes. Just a blind mod with no visual aspect when you view the page.
WriterOfTheScrolls  [author] Jul 27, 2014 @ 9:00am 
@cenxtarius_w0lf They all default to level 50. And thank you!
cenxtarius_w0lf Jul 26, 2014 @ 1:27am 
good news, basically when u summon them will they be at the players level or when u summon they do they have a set level. eg would these be viable at higher levels and not get pwned quickly

good job anyway as there is a nice diversity...
WriterOfTheScrolls  [author] Jul 25, 2014 @ 4:09pm 
@centxtarius_w0lf please explain to me what you mean by "Do the summons scale..." i'm not sure what you mean by that. And yes i will be making more summons, although im still in the process of deciding what exactly to do so far. I'm open to personal requests at anytime if there is something you or others would enjoy. And yes, they will be made purchasable at a later date, and the ay its going right now, certain spells will only be purchasable from specific vendors. Thank you and i look forward to hearing from you!
cenxtarius_w0lf Jul 24, 2014 @ 2:07pm 
quite an interesting mod, been having fun with it so far, however a few questions:

Do the summons scale, are you going to add more summons and will you be adding them to trainers. Getting them from a chest is nice for testing/fun purpose but would be good to purchase them...
qq Jul 23, 2014 @ 10:42am 
its looks great!
WriterOfTheScrolls  [author] Jul 20, 2014 @ 8:06pm 
Will do! Thanks man!