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[RS] Mech Can Do
   
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Mod, 1.4
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35.998 KB
27 października 2022 o 9:35
3 listopada 2022 o 13:31
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[RS] Mech Can Do

Opis
This mod adds a series of toggles under mod options to enable specific work for friendly mechs.

Caveats

You must reload the game after changing the settings

Future Additions

Some jobs might cause errors when mechs try to perform them.

If you notice these then add a comment and I will look at whether it is possible to patch them.

Mod Recommendations

Allow Tunnelers To Drill
Komentarzy: 20
Nakir 27 marca 2023 o 8:26 
is there any chance you would be able to add the improve job from https://steamcommunity.com/sharedfiles/filedetails/?id=2785022023 ?
Shackleberry  [autor] 3 listopada 2022 o 13:34 
I've published a complete rework of this mod. It no longer enables all work givers blindly as this can lead to issues with some work types, like we saw with the Drilling work giver.

Instead, each work giver can be toggled on or off to allow a mech to perform that job. For example, you can choose to only enable agrihands to dig up trees and replant them.
Cyber 2 listopada 2022 o 13:38 
Hey, Shackleberry, just wanted to show some appreciation for you tackling this mod. I've gone to using @porio's mod that you posted below, but yours was the first I came across. Thanks, man!
Shackleberry  [autor] 1 listopada 2022 o 16:01 
Good news for those looking for drilling tunnellers, looks like someone managed to figure out the harmony patch!!

https://steamcommunity.com/sharedfiles/filedetails/?id=2882915775
Shackleberry  [autor] 1 listopada 2022 o 13:30 
@Ning still bugged unfortunately!
The Hag 1 listopada 2022 o 2:08 
Are the tunnellers still bugged? also will i be able to use this mod mid save or will i need to start a fresh game?
Shackleberry  [autor] 29 października 2022 o 11:16 
@Trojan @Lambda - I know what is causing it, but my knowledge of writing harmony patches isn't good enough to figure out how to fix it unfortunately. :(
Shackleberry  [autor] 29 października 2022 o 8:51 
@Trojan @Lambda - Looks like an exception is thrown with the deep drill, I'll take a look and see if I can patch the job driver to workaround it.
Shackleberry  [autor] 29 października 2022 o 8:49 
@Desouza, just started a new colony with a minimal mod list, including this mod, and designated a wild tree to be chopped and an agrihand was able to do it.
Desouza 29 października 2022 o 7:33 
@Shackleberry not wild tree's but i havent testet if they will cut tree's that are grown in a field/Zone.