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Sure, from the last, you can buy a few worthless T1-2, but without any possible challenge, it just fails to engage.
Why should I bother to explore if there is no way to achieve any advancement? There is no reward for careful, cautious play, just some very minimal and underwhelming "reward", that frankly is just not worth the effort.
Yes, I know you intend this to be difficult, but there is a distinct difference between a challenge and an artificial wall that is arbitrary and non-intuitive.
Perhaps there could be at least SOME in between?
Don't get me wrong, I enjoy this mod very much, and do appreciate the difficulty factor- but if there is no way to organically advance, it feels more like a chore than a challenge.
My two cents.