Cities: Skylines

Cities: Skylines

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HistoryMod - Automatic Screenshots
   
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Oct 26, 2022 @ 7:35pm
Oct 28, 2022 @ 7:12pm
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HistoryMod - Automatic Screenshots

Description
HistoryMod: Create Timelapse of previous saves by automatically taking screenshots of various views!

Hi everyone!

So what’s this about ?

Well, if you are like me and kept a lot of different saves of your city during the process of creating it, guess what, it means you have history records!

So how to make something cool from this ? Well, I wanted to make a timelapse of the evolution of my city during my +300 saves that I kept.

You are like me ? Then this mod is made for you ! Here is the kind of result you can get:

https://www.youtube.com/watch?v=ftSeY-8T3kk

FEATURES (Options):
  • Set as much camera views as wished and access them at any time
  • Make screenshot of all your views automatically on the press of a button
  • Take screenshot of all previous saves from different views automatically (Even if you have +300 saves, but be prepare to let your game run all the night then to take the screenshots)
  • Automatically export a CSL Map View when doing a screenshot session of the current loaded game or each saves too. If you have the mod.
  • Automatically take day/night or both screenshots of your views
  • Choose to take screenshot with current weather/time or with clean weather, day/night time or both
  • Set a reminder to suggest you to let the mod take the screenshots of the current game every x minutes.
  • Usefull filters to select only the saves you wish to load for the screenshot session (prefix, date before or after, ignore some saves, max number of saves, etc)
  • Automatically shutdown the game if wished after a screenshot session
  • Get clear log file of what is happening with the mod.
  • ShortCuts to add views or stop the process.
  • ShortCuts to see up to 9 of the saved views. (you can have infinite views and access them without the shortcuts)
  • Switch to night/day view by clicking on a button
  • Change weather to normal weather by clicking on a button
  • Choose the screenshots pictures names and folder or way of saving
  • Automatically retrieve a screenshot session if the game crashed to finish the job.
  • Discover pepadocs.com/discover or citytourplayer.com :P
  • Start the screenshot session from a specific save.
  • On Windows, automatically restart the game during the screenshot session every x loaded saves, this is usefull if your game isn’t able to load a second save once it started due to mods.
  • On Windows, automatically restart the game if it crashed during the session

Long Tutorial video: (go below if you want text version)

https://www.youtube.com/watch?v=a3LPSWCeaG0

HOW TO USE:
Simply subscribe to the mod (+activate it/restart)
  1. Then, open any save you wish and go to the options of the mod:
    Add views, views are camera angle on specific locations that can be added, thus you can also see them at any point and there are saved on disk, even if you restart the game.
    - This can be use as a standalone option that allow you to always go back on differents views to look to your city, the mod use them to take the screenshots
  2. Once you added up to infinite number of views, set the following options:
    - Wich time of the day to screenshot ? Day, night or both ?
    - Include CSL MapView export ? This will produce a CSL Map export for every save, it’s a map that is like a metro map, learn more here: Discover the mod MOD REQUIRED for this feature to work.
    - What is the name of the screenshots files, or of the directory, so they are ordered as you wish.
  3. Then start the screenshot session by either:
    - Pressing on the button to screenshot only the current loaded game
    - Pressing the button to screenshot the current game and the previous saves of the city that meet the criteria you defined.
  4. Let the process do the screenshot, if you have 10-20 saves to load, it will take 10-40 minutes. But if like me you got like 400 different saves of your current city, well, please have a look on the video or read all the mod options explanations carefully to ensure the game doesn’t crash during the process, specially if you play modded.

YOUR GAME IS MODDED ?:
No worries, there are options to handle this! (Mostly on windows)
But first, desactivate sleep mod on your computer and have enough space on your C:// drive for lot of screenshots
Also, if assets are missing, or errors messages are displayed during the session screenshots, usually it's not a problem, screenshots are still taken.
Finally, don't move the mouse during the session.
  • When restarting game, automatically continue the screenshots ?: This option will on Mac and Windows automatically continue the screenshots sessions if your game crashed when you restart it, so if your game crashed, restart it, do not click on load previous save in the Launcher, but just on play, with this option activate, the game will automatically load the last not screenshoted saves and continue the session.
    This option will also on window start a batch terminal programme (source code on github) that will open a small black window on windows during the screenshot session, this window will check every 15 seconds that the game didn't crash, and if it's the case it will restart it automatically to continue the screenshot session.
  • startFromThisSave this option allow you to put the name of a specifc save from wich to start the screenshots session. For example if your filters are selecting 100 different saves, but you already screenshotted the first 20, then put the name of the 21 save to start the session from there.
    This option is sometimes automatically changed during a screenshot session and emptied when finishing, because if a crash happen during the session, you can then directly now on which save name it happends and restart the screenshot session from there (if you didn't checked the option do to that automatically)
  • Restart game every x loaded saves ? => explained in the mod, will automatically restart the game every x loaded save or every loaded saves, a must have if you are heavily modded.



Future features ideas (comment if you want them):
  • Creating the mp4 video automatically with the screenshots at the end of the session (with options)
  • For those who don't have previous saves of the city: automatically deleting parts of the city between every screenshots to give a feeling of timelapse ?
  • Taking Small Videos instead of only screenshots ?

How to help me (on other things):
I hope you like this mod, maybe you may help me:
I have my own IT company, where I create Tourist AudioGuides for Public Transport Companies, by using a smartphone, without an APP and sync by GPS. If you happen to know someone working in such a company, can you email us ? :) citytourplayer@nexswiss.ch Thanks !

We also make digital Reports, invoices, or quotation systems for any company that still uses paper when being on an intervention. They can then use our iOS/Android App to create the report and automatize it. If you have 2 minutes, would be nice to have a look at our website and let us know if you know anyone who may be interested :) https://pepadocs.com/discover

Other:

Any trouble, questions, specific points ? Let me know ! I will answer any comments too

Github: https://github.com/Dakirutz/HistoryMod (doesn’t mean you can copy the code for your own without authorization, it’s just there so you can ensure there is no malware or take inspiration for your own mods or suggest modifications)

MOD WASN’T TESTED ON MAC YET, if someone can comment and let me know if everything work fine it would be great, thanks !
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28 Comments
microscraft  [author] May 10, 2023 @ 3:14pm 
Ahaha sorry, didn't got so much requests tha'ts why, I can work on an update end of Mai, half of the work was already made.
[IDF] KRASH May 4, 2023 @ 10:46pm 
2-3 months more like lol
Lucibal Jan 24, 2023 @ 1:18pm 
if you could add option to create timelapse real time in game with preset timer (F.E. i set timer to 10 minutes and 5 locations +csl and mod is taking screenshots and csl every 10 minutes
microscraft  [author] Jan 19, 2023 @ 12:04pm 
Hi @SWAGis17, should work yep.
Hi @Patitodo, I will try to improve this in the following 2-3 weeks with the new update, I finally have some time again to work on the mod :)
@Big Headed Dutchman happy to help :)
SWAGis17 Jan 15, 2023 @ 7:08pm 
Does this Mod work as of 1/15/23 ?
Patitodo Jan 10, 2023 @ 3:57am 
Hi @microscraft

I'm trying your mod and I'm in love with the idea, but I'm also getting screenshots which are not full "free camera" but with faded icons and city limit borders. Is there a way to avoid that?

Thanks!
Big Headed Dutchman Dec 7, 2022 @ 11:21am 
@microscaft That seemed to have fixed it. I think it was indeed just bad luck, as now everything works as normal. No crashes, No errors. Thanks mate!!!!! :D
microscraft  [author] Dec 3, 2022 @ 9:24am 
Hi @Big Headed Dutchman
I think the config file is corrupted, you may delete it in the Mod Directory, it will then be recreated automatically.
If it happen again, it means your game isn't writting the views correctly.
I the next version I will add a correction so it will not crash again if the config file is corrupted, but the reason why it happen, this I don't know, maybe not enough space on disk, or just badluck and need to try again.
Sry
Big Headed Dutchman Nov 29, 2022 @ 8:05am 
When I set my second position my PC crashed. Idk if it was due to the mod, but this is the error it gave me after. I can't find something wrong with the mod via compatibility report, and by own testing it's not conlflicting with any mods I use.

Not sure if this is an error on my side. Thought id report it anyways. Below is the error code I get
A Mod caused an error [System.Exception]
Details:
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.IndexOutOfRangeException: Array index is out of range.
at HistoryGamePlayByMicroscraft.HistoryMod.getConfigs () [0x00000] in <filename unknown>:0
at HistoryGamePlayByMicroscraft.HistoryMod.getConfig (System.String key, System.String def) [0x00000] in <filename unknown>:0
at HistoryGamePlayByMicroscraft.HistoryMod.OnEnabled () [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception
microscraft  [author] Nov 20, 2022 @ 7:00am 
Hi @AkalaMangala,

I will have a look into your suggestions, unfortunately the end of year is very time consuming these days so I can't give you any ETA. Will MP when I have news.

Thank you very much for your feedback ! :D