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另外ai秒切武器确实有点离谱了,要是能有一个随机数的延时就好了,比如我进入了ai拳套2-4的攻击范围,ai不会秒切拳套,而是等待取1-5秒中的一个随机秒数后,再切拳套。不然打剑冢纯纯坐牢。
Loading - 吾觉太易v0.0.9
System.IO.DirectoryNotFoundException: Could not find a part of the path "D:\steam\steamapps\workshop\content\838350\2880390461\Plugins\IncreaseDifficultyFrontend.dll".
at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x00164] in <e1319b7195c343e79b385cd3aa43f5dc>:0
at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share) [0x00000] in <e1319b7195c343e79b385cd3aa43f5dc>:0
at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare)
勾选后重启直接红字了
2022-11-04 22:39:21.0189|ERROR|Main|GameData.Program|System.ArgumentOutOfRangeException: 'minValue' cannot be greater than maxValue. (Parameter 'minValue')
at System.Random.Next(Int32 minValue, Int32 maxValue)
at IncreaseDifficultyBackend.EventHelperPatch.SelectCharacterItemRequestPostfix(Int32 charId, EventArgBox& argBox, SelectItemFilter filter, Action onSelectFinish, Boolean includeEquipment, Boolean skipAddItem)
at DMD<GameData.Domains.TaiwuEvent.EventHelper.EventHelper::SelectCharacterItemRequest>(Int32 charId, EventArgBox argBox, SelectItemFilter filter, Action onSelectFinish, Boolean includeEquipment, Boolean skipAddItem)
at ConchShip.EventConfig.Taiwu.TaiwuEvent_1fdd9d65a2074e4a9f1c99512cf96fd9.OnEventEnter()
at GameData.Domains.TaiwuEvent.TaiwuEventDomain.GetEventDisplayData()
at GameData.Domains.TaiwuEvent.TaiwuEventDomain.CallMethod(Operation operation, RawDataPool argDataPool, RawDataPool returnDataPool, DataContext context)