RimWorld
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Faster Projectiles
   
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Mod, 1.4, 1.5
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62.955 KB
25 okt 2022 om 18:56
10 apr 2024 om 8:19
2 wijzigingsnotities (weergeven)

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Faster Projectiles

Omschrijving
This relatively simple mod allows you to set a separate speed multiplier for bullets and arrows. Bullet speed defaults to x5 and arrow speed defaults to x2. Both can be anywhere from x1 to x20, although most things at or above x10 are nearly instantaneous.

Doesn't affect weapon rate of fire or anything like that.


Other Projectiles
I can probably add other types of projectiles fairly easily, so if there is something you'd like to see added let me know.
38 opmerkingen
EliotXII 13 jul om 18:25 
1.6? plz
Bobibobibu 13 jul om 15:18 
Update? Not sure if the mod is fuctional. but the mod setting is empty.
Mac 16 jun om 22:16 
For whom does the update bell toll?
XyTheur 21 apr 2024 om 3:17 
for those who are still wondering, yes it does work with CE. Just dont put the speed above 10x or else the bullets will clip through pawns.
Malikyte 28 jan 2024 om 20:05 
If you have to ask if something is compatible with CE, it usually isn't. CE breaks a lot of things.
♡⁧⁧♡Greed 20 aug 2023 om 0:00 
@Someone, did you ever find out if it works well?
Murmur  [auteur] 2 aug 2023 om 18:29 
I have no idea
SmellyFishNuggets 2 aug 2023 om 18:28 
is it able to be runned with CE combat extended
Murmur  [auteur] 9 mei 2023 om 15:40 
It's possible but it would affect balance, as it is you have time to move away from the grenades before they hit. Bullets/arrows hitting or missing is decided as soon as they are fired, it doesn't matter if the pawn moves away or not, but with grenades it does matter so I went out of my way to not change the speed for them.
AKEKHQ 9 mei 2023 om 7:27 
Would it be possible to make grenades fly faster since they are Really slow