RimWorld

RimWorld

96 ratings
Faster Projectiles
   
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Mod, 1.4, 1.5
File Size
Posted
Updated
62.955 KB
Oct 25, 2022 @ 6:56pm
Apr 10, 2024 @ 8:19am
2 Change Notes ( view )

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Faster Projectiles

Description
This relatively simple mod allows you to set a separate speed multiplier for bullets and arrows. Bullet speed defaults to x5 and arrow speed defaults to x2. Both can be anywhere from x1 to x20, although most things at or above x10 are nearly instantaneous.

Doesn't affect weapon rate of fire or anything like that.


Other Projectiles
I can probably add other types of projectiles fairly easily, so if there is something you'd like to see added let me know.
38 Comments
EliotXII Jul 13 @ 6:25pm 
1.6? plz
Bobibobibu Jul 13 @ 3:18pm 
Update? Not sure if the mod is fuctional. but the mod setting is empty.
Mac Jun 16 @ 10:16pm 
For whom does the update bell toll?
XyTheur Apr 21, 2024 @ 3:17am 
for those who are still wondering, yes it does work with CE. Just dont put the speed above 10x or else the bullets will clip through pawns.
Malikyte Jan 28, 2024 @ 8:05pm 
If you have to ask if something is compatible with CE, it usually isn't. CE breaks a lot of things.
♡⁧⁧♡Greed Aug 20, 2023 @ 12:00am 
@Someone, did you ever find out if it works well?
Murmur  [author] Aug 2, 2023 @ 6:29pm 
I have no idea
SmellyFishNuggets Aug 2, 2023 @ 6:28pm 
is it able to be runned with CE combat extended
Murmur  [author] May 9, 2023 @ 3:40pm 
It's possible but it would affect balance, as it is you have time to move away from the grenades before they hit. Bullets/arrows hitting or missing is decided as soon as they are fired, it doesn't matter if the pawn moves away or not, but with grenades it does matter so I went out of my way to not change the speed for them.
AKEKHQ May 9, 2023 @ 7:27am 
Would it be possible to make grenades fly faster since they are Really slow