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OmniMatter
   
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Mod, 1.3, 1.4
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893.523 KB
25 OCT 2022 a las 6:44
25 OCT 2022 a las 17:54
3 notas sobre cambios ( ver )

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OmniMatter

Descripción
Adds advanced nanotech materials to your rimworld. Barely within your ability to create, these materials offer unparalled flexibility and durability to all structures and equipment.

OmniMatter: Strong, dense material for construction and armor.
OmniWeave: Flexible fusion of OmniMatter and Hyperweave.

These are meant to be used with either the new 'Paint' system or Dub's Paint Shop.
15 comentarios
AVNlover67 19 NOV 2024 a las 21:00 
Loved this mod. Gonna miss it.
bryanfran42 8 AGO 2024 a las 22:22 
Any chance this gets updated to 1.5?
AVNlover67 3 MAY 2024 a las 13:51 
1.5?
demondust6 28 OCT 2022 a las 18:20 
well damn. alrighty. thank you for the update
Daemon976  [autor] 28 OCT 2022 a las 18:00 
It's a no for now. The comp I was using isn't working and I'm not the coder. If they update or a similar framework comes along I'll retry.

'Cause yeah, that was cool.
demondust6 26 OCT 2022 a las 20:00 
So was that a yes or no on the self repairing aspect? Because that's a truly unique concept (as far as I've seen)
Daemon976  [autor] 26 OCT 2022 a las 16:38 
@GoldenChimango - AlphaBiomes
GoldenChimango 26 OCT 2022 a las 13:49 
which mod is the wall with the hexagons from? in the preview screenshot
demondust6 26 OCT 2022 a las 7:01 
Are you going to try again? Because self repairing stuff sounds amazing. I love using overpowered stuff like that.
Daemon976  [autor] 26 OCT 2022 a las 5:11 
self-repair comp isn't working and isn't being retained between saves. reverted this to a "normal" stuff that's just overpowered.