RimWorld

RimWorld

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[LTS]Xenotech
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Mod, 1.4, 1.5, 1.6
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5.642 MB
21 okt, 2022 @ 3:35
15 jun @ 6:05
11 ändringsnotiser ( visa )
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[LTS]Xenotech

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[ko-fi.com]

Xenotech brings more genes, factions and xenotypes for the Biotech dlc. These xenos have their own custom namer for pawns, settlements and their factions. Genes included with Xenotech are regeneration, voices, tails, milkable, gender, wings, ears, tusks and more. Have fun creating your own xenos.


Factions are not pre-placed in your list so you don't have to worry about these factions. It's quite easy however to add them should you want to while generating a new world.

We also have a custom namer for settlement, names and new factions!

Some of the xenotypes are integrated in vanilla factions, so you might rarely see one or two pop up every now and then in events and/or caravans.

Xeno races:
| Nyankind | Growler | Elfin | Ork | Lilime | Anthrae | Faun | Hydragons | Mucorins |




















Q: How can I report bugs or ask for help?
A: Comment down below, or report it over at our discord, make sure to include your player log files if any.

Q: Add factions? Why can't I see them?
A: When you generate a world, you can easily select what factions you want and don't want. All of mine are not included in the startup line as to not cause inconvenience for players who don't want some or all of the factions I created. You can manually add those you'd like to see though.


[discord.com]


Many thanks to the folks over at Yggdrasil and my friends over discord for their support!

Made by LTS, Contact LTS for any inquiries.
Rimworld is owned by Tynan Sylvester.


  • None at this moment
  • But I'd love your thoughts and suggestions for improvements!
Populära diskussioner Visa alla (1)
1
28 jul @ 20:13
1.6 bugs
Mythophile
272 kommentarer
Mythophile 27 jul @ 11:25 
Good mod! Adding some bugs to a discussion post. It's too long to fit here.
Thranos 19 jul @ 18:35 
@fallengrace it's not a RimPy issue, it's marked on Steam itself as needing [LTS]Systems.
fallengrace 11 jul @ 6:49 
FYI to everyone rimpy hasn't been updated in a long while so i recommend rimsort as it far better at everything that rimpy does but without the false errors
Atreidi 3 jul @ 18:07 
@LimeTreeSnake
Steam still portrays Xenotech dependency
Antaus 28 jun @ 16:50 
I can't play with regular colonists anymore now that I can make furry adorable cat people who actually meow. It's all your fault!
Rogue Dragon 24 jun @ 13:51 
ya same rimpy is still asking for systems, but if there nothing you can do on your end, ill just keep hitting ignore and sort
Fonzawa 16 jun @ 20:34 
If possible and when have time, can please remove the dependancy requirement on the steam workshop? Rimpy throw me an error due to that :ATRI_caution:
Thanks!!
Roy Awesome 16 jun @ 10:24 
Workshop says this mod requires [LTS]Systems but ingame it doesn't FYI.
LimeTreeSnake  [skapare] 15 jun @ 6:05 
- Updated to 1.6, updates henceforth only for 1.6. Previous versions kept as is.
- Removed Systems dependancy
- Removed Gas ability
- Removed milkable genes (Other mods do this, use those)
- Patched some Xenotech factions to not be permanently hostile to DankPyon_PlayerKingdom from Medieval Overhaul and DankPyon_LoneRoxKnight from House Roxmont.
Ciladan 25 maj @ 9:08 
Red errors on launch if Royalty is disabled because of RefugeeBase