RimWorld

RimWorld

108 ratings
Dormant Auto-mortars
   
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Mod, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
99.361 KB
Oct 16, 2022 @ 11:43am
Jun 17 @ 3:29pm
5 Change Notes ( view )
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Dormant Auto-mortars

Description
Have you ever spent hours on a colony just to have it destroyed by one auto-mortar guarded by a whole legion of sleeping centipedes?

Well, I have.

This small mod changes how the auto-mortar behaves after landing.
Instead of sending out an almost instant barrage of shells, it stays dormant together with the rest of the cluster.



After searching the workshop, I couldn't find a mod that does this. (If there is... Oh well.)
Then I decided to make it for my own use and found no reason not to share it.




FAQ

Q: Is it CE compatible?
A: Yes.

Have fun!



If you enjoy my work, please consider donating:

[ko-fi.com]
20 Comments
LouIdZarcs Jun 17 @ 7:53pm 
NOICE
Ambir Oct 14, 2024 @ 7:11pm 
The auto mortar variants from AV mechtech don't seem to work with this mod. Would be nice if there was an integration.
Jaggid Edje Jun 10, 2024 @ 6:46am 
Sweet geezus, where were you all my life.
I should have sub'd to this ages ago.
Evono Jun 1, 2024 @ 6:54am 
Thanks for Updating to 1.5 !
IHateTheIRS Jan 10, 2024 @ 2:54pm 
if this mod ever stops working, im uninstalling rimworld.
StormRaven Oct 22, 2022 @ 9:16pm 
nice mod was working with rim atomics to keep things like that in check by just shooting the mortar shells down but this also works. and is easier for the early to mid game.
Paradox Oct 22, 2022 @ 3:56pm 
good gods thank you, I've needed this
g3 Oct 22, 2022 @ 3:23pm 
epic
ØverPL  [author] Oct 22, 2022 @ 2:05pm 
@Devvo COSS COURSE 28/11 Yes, it does.
g3 Oct 22, 2022 @ 1:52pm 
does it work in 1.4?