RimWorld

RimWorld

307 ratings
[RH2] DOOM
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Mod, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
17.221 MB
Oct 15, 2022 @ 9:10pm
Jul 20 @ 7:20pm
23 Change Notes ( view )

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[RH2] DOOM

In 1 collection by Chicken Plucker
Red Horse²
22 items
Description


Rip and tear your way into RimWorld.

Featuring remastered equipment from the [CP] DOOM 1.2 Mod.



Planned return for all gear from [CP] DOOM and UAC Kit.

Includes the following equipment:
- Praetor Suit
- Praetor Suit Helmet
- UAC EMG Sidearm
- Super Shotgun
- UAC Plasma Rifle
- Heavy Assault Rifle

"At Doom's Gate" scenario:
You've just escaped the destruction of a UAC installation. You woke up naked, grabbed the nearest sidearm and donned the enigmatic Praetor Suit.
After going through what can only be described as a literal hellscape, you now find yourself in an Outer Rimworld.

Will things be different here?

Slayer’s Mark
A mythical implant. Allows your pawn to have speed and resistance to trauma beyond that of the average human’s capacity. The implant is rare and uncraftable, available in the scenario for your single pawn or for a costly purchase and a lengthy search.




Frequently Ripped and Teared Questions:
Woah woah where the heck is the rest of the stuff from DOOM 1.0?!
It's coming back. I'm very busy, these things take time. I don't get paid a salary to make RimWorld mods, I have a career and mental health that comes first.

Combat Extended? CE? CE? CE? CE? CE?
Yes (For now)

Is this safe to enable and disable mid save?
Safe to enable mid-save however, RimWorld automatically disables new items in stockpiles, this happens mid-save when I update the mod and add new items. Pawn uniforms also auto-disable newly-enabled/added mod apparels so please just fix your settings in stockpiles and uniforms and re-enable them.

Disabling mods that add new items like this one mid-save can give you errors.

Help! My pawn won't keep the apparel from this mod on! They keep stripping?
Read the FAQ above this one. This is caused by RimWorld auto-disabling newly added apparel from newly enabled mods from uniform and stockpile settings.

Guns are lookin' too big pal. Just like the size of Texas
I do the resolutions for weapons large in order to fit as much detail as I can. Currently 1.4 will allow me to resize the weapons without me having to edit them again in software, so I say just wait for the 1.4 version because I don't have the spare time to go through software for all weapons across my mods.



My wallet is ripped and torn in this economy, if you have some copper to share, please feel free but don't feel obligated to support me on kofi:
[ko-fi.com]

These mods will be done regardless of donations, please only do so if you are a big man millionario sugar mcdaddy.


Credits:
Chicken Plucker - Textures
id Software - DOOM 2016 and DOOM Eternal
Mick Gordon - DOOM Soundtrack
Popular Discussions View All (1)
0
Dec 7, 2022 @ 12:05pm
кто нибудь снимите по трейлеру фильм
Забулдыга
129 Comments
CyberTribe Jul 23 @ 1:59pm 
Thanks for 1.6 update! Just in time for my run, was really missing using it properly.
And looking forward to mk2 suit and UAC faction to make a comeback.

Any plans on Doom Dark Ages weapons and armor? Maybe some Eternal skins as armor variants too? There are some dope ones, maykr stuff especially.
CHED May 10 @ 6:40am 
Why isn't there a single fire mode for the UAC heavy assault rifle?
Shadow Wolf Oct 30, 2024 @ 10:19pm 
Will we get the UAC mod? At least the scenarios for it?
Iron Giant Jul 20, 2024 @ 4:09am 
nice mod
PapaEnclave May 18, 2024 @ 6:45pm 
is this sos2 compatible?
Rex Apr 15, 2024 @ 10:00am 
Can I just say - my god, hearing the doom music when I drop in was the most fun moment I've had in rimworld this year
Ghidorah999 Apr 9, 2024 @ 5:54pm 
missed opportunity to call it rim and tear
Dragonlord Dec 29, 2023 @ 10:01am 
Okay i give up a caravan showed up with 4 CRUCIBLES on their inventory... Just the 4 casual artifacts to sale for 35K each or you could kill them and take them.:steamhappy:
Dragonlord Dec 29, 2023 @ 5:08am 
Great mod but balance is some off... The UAC heavy assault has a freaking DPS of 53... 28 with accuracy. And 80 armor penetration making everything else obselete. At least it is expensive to get. First raid was 8 bounty hunters in power armor with 3 of them and somehow that was 1000 raid points... That is from another mod of yours. Anyway again great mod.
ᛚᚢᚲᛟᚨᚾ Dec 7, 2023 @ 4:14pm 
"Woah woah where the heck is the rest of the stuff from DOOM 1.0?!
It's coming back. I'm very busy, these things take time. I don't get paid a salary to make RimWorld mods, I have a career and mental health that comes first."

BASED BASED BASED BASED BASED BASED BASED BASED BASED BASED BASED :BL3Thumbsup: