RimWorld

RimWorld

1,229 ratings
Vanilla Outposts Expanded: Additional Outposts
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Mod, 1.3, 1.4, 1.5
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713.679 KB
Oct 10, 2022 @ 6:02pm
Jun 4 @ 3:52pm
40 Change Notes ( view )

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Vanilla Outposts Expanded: Additional Outposts

In 1 collection by [Zerg03] MrHydralisk
MrHydralisk's mods
20 items
Description
If you ever felt that you need more outpost types, then this mod may be what you need.

Mod Contents

Mod add few new outpost types to complement Vanilla Outposts Expanded. New outposts should help your pawns with high Construction/Medicine/Cooking/Artistic skills find their outpost where they are most useful.

In-depth explanation of each outpost can be found in Discussions. Sadly amount of text here is limited.

New Outpost Types














Outpost QoL

Addition of "Take Pawn" button for caravans to make it easier to transfer prisoners and other pawns from outposts.

Vanilla Outposts Expanded: Delivery Logistics

Mod Additions

Vanilla Outposts Expanded: Power Grid

Links

[boosty.to]
[discord.gg]
[github.com]

Mod Compatibility

Should have no compatibility issues with other mods, unless Vanilla Outposts Expanded have. Not compatible with VOE Expanded Ranch anymore.

Info about additional things that added with other dlc/mods in Discussions.

This mod is an unofficial addition for VE. This mod doesn't require Vanilla Outposts Expanded to work, but it highly recommended to use it, since VOE: Additional Outposts was intended as addition to it.

Supported languages: English, Russian.

Add/Remove

VOE: Additional Outposts mod should be safe to add to existing save. But when you want to remove it, better make backup save just in case.

To/do
  • Update to 1.6 might be slightly delayed, due to me being away from PC around DLC release date.
Popular Discussions View All (14)
110
May 6 @ 12:20pm
PINNED: Suggestions/Ideas
[Zerg03] MrHydralisk
59
Apr 25 @ 4:37am
PINNED: Bugs/Issues
[Zerg03] MrHydralisk
31
Feb 11 @ 9:05am
PINNED: Outposts In-Depth
[Zerg03] MrHydralisk
434 Comments
[Zerg03] MrHydralisk  [author] 9 hours ago 
Dreamtvister, on exact load ask VOE devs, but I can tell for sure that it way less than if pawn was in colony.
Dreamtvister 14 hours ago 
All these pawns placed on outposts are also calculated by the game? I mean do they also put a load on the CPU?
cabraham13 Jul 15 @ 7:50am 
can't wait for update this mod is awsome! ive used it for so long its become a staple in most of my games
Jaramon Jul 14 @ 4:16pm 
Thanks MrHydralisk! As last poster said the ranch would be a huge QOL. I need my boomalope farm NOT where my gravship is at !
Devious_Soldier Jul 12 @ 8:45am 
I love this mod, I can't live without ranches. Such a big QOL for me. Thanks for the hard work!
[Zerg03] MrHydralisk  [author] Jul 12 @ 6:47am 
In To/do in mod description. Planned update on the next week.
KomejiKoishi Jul 12 @ 6:31am 
1.6 pls 😭
oscarmdsh69 Jul 11 @ 2:08pm 
1.6 update coming?
TheLastThrumbo Jul 11 @ 7:00am 
can't wait!
百里诗安 Jul 9 @ 11:15pm 
i can't wait