RimWorld

RimWorld

1,319 ratings
Vanilla Outposts Expanded: Additional Outposts
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Mod, 1.3, 1.4, 1.5, 1.6
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819.943 KB
Oct 10, 2022 @ 6:02pm
Aug 19 @ 2:55pm
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Vanilla Outposts Expanded: Additional Outposts

In 1 collection by [Zerg03] MrHydralisk
MrHydralisk's mods
23 items
Description
If you ever felt that you need more outpost types, then this mod may be what you need.

Mod Contents

Mod add few new outpost types to complement Vanilla Outposts Expanded. New outposts should help your pawns with high Construction/Medicine/Cooking/Artistic skills find their outpost where they are most useful.

In-depth explanation of each outpost can be found in Discussions. Sadly amount of text here is limited.

New Outpost Types















Outpost QoL

Addition of "Take Pawn" button for caravans to make it easier to transfer prisoners and other pawns from outposts.

Vanilla Outposts Expanded: Delivery Logistics

Mod Additions

Vanilla Outposts Expanded: Power Grid

Links

[boosty.to]
[discord.gg]
[github.com]

Mod Compatibility

Should have no compatibility issues with other mods, unless Vanilla Outposts Expanded have. Not compatible with VOE Expanded Ranch anymore.

Info about additional things that added with other dlc/mods in Discussions.

This mod is an unofficial addition for VE. This mod doesn't require Vanilla Outposts Expanded to work, but it highly recommended to use it, since VOE: Additional Outposts was intended as addition to it.

Supported languages: English, Russian.

Add/Remove

VOE: Additional Outposts mod should be safe to add to existing save. But when you want to remove it, better make backup save just in case.
Popular Discussions View All (14)
120
Sep 23 @ 11:03am
PINNED: Suggestions/Ideas
[Zerg03] MrHydralisk
82
Sep 9 @ 4:57pm
PINNED: Bugs/Issues
[Zerg03] MrHydralisk
31
Feb 11 @ 9:05am
PINNED: Outposts In-Depth
[Zerg03] MrHydralisk
470 Comments
[Zerg03] MrHydralisk  [author] Oct 11 @ 9:20am 
Paula_Tejano, there is one for Roads of the Rim, while since Rails of the Rim more recent, so it was planned, but haven't been implemented yet. You can leave a message about it in Suggestions discussion thread as a reminder.
Paula_Tejano Oct 11 @ 8:52am 
is there any patch to make rails of the rim compatible ? To build railroads using outposts
[Zerg03] MrHydralisk  [author] Oct 3 @ 5:25am 
АлЬтУшКа ДмИтРиЙ, prob should ask in the comments under original mod.
ТаКсИ ОлЕсЯ Oct 3 @ 4:46am 
tell me, the mod has not yet appeared the ability to build an outpost on the location yourself, and that it is preserved, and not generated with each visit a random structure? maybe there is some kind of addon for this, just I do not know
Fling Sep 27 @ 10:03pm 
I have one request. Is there a way for the ranch to use humans? Trying to do a very long bacon run, and want to capture wanderers using the boarder posts and send them to the animal farm. Is this possible in any way shape or form?
[Zerg03] MrHydralisk  [author] Sep 27 @ 6:19am 
maxvmaxvmax, check Mod compatability discussion thread. It contain all mods and what content they add to outposts.
maxvmaxvmax Sep 27 @ 6:13am 
i noticed you can make glitterworld med, but its unavailable in game, did it get removed or does it need other requirments?
Garlic Sep 24 @ 3:55am 
Does the Education Center just give some bonus points to my ongoing colony? Wish I could just dump every kid in there until they hit age 13 with max passions and solid traits...
✚ Mariel ✚ Sep 17 @ 10:57am 
Oops sorry lol
[Zerg03] MrHydralisk  [author] Sep 17 @ 10:55am 
✚ Mariel ✚, asking on a wrong mod workshop page.