RimWorld
1,256 oy
Vanilla Outposts Expanded: Additional Outposts
6
3
5
   
Ödül
Favorilere Ekle
Favorilere Eklendi
Favorilerden Çıkar
Mod, 1.3, 1.4, 1.5, 1.6
Dosya Boyutu
Gönderilme
Güncellenme
815.096 KB
10 Eki 2022 @ 18:02
17 Tem @ 23:27
41 Değişiklik Notu ( görüntüle )

İndirmek için abone ol
Vanilla Outposts Expanded: Additional Outposts

[Zerg03] MrHydralisk tarafından 1 koleksiyonda
MrHydralisk's mods
21 öğe
Açıklama
If you ever felt that you need more outpost types, then this mod may be what you need.

Mod Contents

Mod add few new outpost types to complement Vanilla Outposts Expanded. New outposts should help your pawns with high Construction/Medicine/Cooking/Artistic skills find their outpost where they are most useful.

In-depth explanation of each outpost can be found in Discussions. Sadly amount of text here is limited.

New Outpost Types














Outpost QoL

Addition of "Take Pawn" button for caravans to make it easier to transfer prisoners and other pawns from outposts.

Vanilla Outposts Expanded: Delivery Logistics

Mod Additions

Vanilla Outposts Expanded: Power Grid

Links

[boosty.to]
[discord.gg]
[github.com]

Mod Compatibility

Should have no compatibility issues with other mods, unless Vanilla Outposts Expanded have. Not compatible with VOE Expanded Ranch anymore.

Info about additional things that added with other dlc/mods in Discussions.

This mod is an unofficial addition for VE. This mod doesn't require Vanilla Outposts Expanded to work, but it highly recommended to use it, since VOE: Additional Outposts was intended as addition to it.

Supported languages: English, Russian.

Add/Remove

VOE: Additional Outposts mod should be safe to add to existing save. But when you want to remove it, better make backup save just in case.
Popüler Tartışmalar Tümünü Görüntüle (14)
114
23 Tem @ 20:34
SABİT: Suggestions/Ideas
[Zerg03] MrHydralisk
63
27 Tem @ 7:45
SABİT: Bugs/Issues
[Zerg03] MrHydralisk
31
11 Şub @ 9:05
SABİT: Outposts In-Depth
[Zerg03] MrHydralisk
444 Yorum
[Zerg03] MrHydralisk  [yaratıcı] 27 Tem @ 7:35 
тетеря, блин, it logical incompatability, since there is a Ranch already in VOE AO.
тетеря, блин 27 Tem @ 7:30 
is it really incompatible with VOE Ranch? RimPy says so.

https://steamcommunity.com/sharedfiles/filedetails/?id=2900645347
тетеря, блин 26 Tem @ 5:14 
done. thanks for the mod!
[Zerg03] MrHydralisk  [yaratıcı] 26 Tem @ 3:50 
тетеря, блин, all error/issues should be sent in Bugs discussion thread instead of comments section.
[Zerg03] MrHydralisk  [yaratıcı] 22 Tem @ 22:33 
网, Ranch doesn't have any limit on what animal to work with. The only limitation is the Rimworld itself, if your animal cannot be breed by definition by game or your mods. For such cases Ranch can still produce animal products, but not the butchering products. To increase herd size of such unique animals you can capture more of them in the wilds and add to Ranch with same type of animal.
22 Tem @ 22:17 
能不能给牧场据点添加一个不限制动物种类的选项啊,想把敲击兽也养在里面:celeste_strawberry:
JACK 21 Tem @ 18:48 
dude this is my first time seeing this and it's awesome. new staple
cabraham13 18 Tem @ 13:33 
thank you so much!!!:steamhappy:
ZigMs 18 Tem @ 6:21 
зачем делать на английском с таким акцентом на русском ? XD
[Zerg03] MrHydralisk  [yaratıcı] 17 Tem @ 23:28 
Updated to Rimworld 1.6