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Vanilla Outposts Expanded: Additional Outposts
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Mod, 1.3, 1.4, 1.5, 1.6
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2022 年 10 月 10 日 下午 6:02
7 月 17 日 下午 11:27
41 項更新註記 (檢視)

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Vanilla Outposts Expanded: Additional Outposts

在 [Zerg03] MrHydralisk 的 1 個收藏中
MrHydralisk's mods
21 個項目
描述
If you ever felt that you need more outpost types, then this mod may be what you need.

Mod Contents

Mod add few new outpost types to complement Vanilla Outposts Expanded. New outposts should help your pawns with high Construction/Medicine/Cooking/Artistic skills find their outpost where they are most useful.

In-depth explanation of each outpost can be found in Discussions. Sadly amount of text here is limited.

New Outpost Types














Outpost QoL

Addition of "Take Pawn" button for caravans to make it easier to transfer prisoners and other pawns from outposts.

Vanilla Outposts Expanded: Delivery Logistics

Mod Additions

Vanilla Outposts Expanded: Power Grid

Links

[boosty.to]
[discord.gg]
[github.com]

Mod Compatibility

Should have no compatibility issues with other mods, unless Vanilla Outposts Expanded have. Not compatible with VOE Expanded Ranch anymore.

Info about additional things that added with other dlc/mods in Discussions.

This mod is an unofficial addition for VE. This mod doesn't require Vanilla Outposts Expanded to work, but it highly recommended to use it, since VOE: Additional Outposts was intended as addition to it.

Supported languages: English, Russian.

Add/Remove

VOE: Additional Outposts mod should be safe to add to existing save. But when you want to remove it, better make backup save just in case.
熱門討論 檢視全部(14)
114
7 月 23 日 下午 8:34
置頂: Suggestions/Ideas
[Zerg03] MrHydralisk
68
1 小時以前
置頂: Bugs/Issues
[Zerg03] MrHydralisk
31
2 月 11 日 上午 9:05
置頂: Outposts In-Depth
[Zerg03] MrHydralisk
444 則留言
[Zerg03] MrHydralisk  [作者] 7 月 27 日 上午 7:35 
тетеря, блин, it logical incompatability, since there is a Ranch already in VOE AO.
тетеря, блин 7 月 27 日 上午 7:30 
is it really incompatible with VOE Ranch? RimPy says so.

https://steamcommunity.com/sharedfiles/filedetails/?id=2900645347
тетеря, блин 7 月 26 日 上午 5:14 
done. thanks for the mod!
[Zerg03] MrHydralisk  [作者] 7 月 26 日 上午 3:50 
тетеря, блин, all error/issues should be sent in Bugs discussion thread instead of comments section.
[Zerg03] MrHydralisk  [作者] 7 月 22 日 下午 10:33 
网, Ranch doesn't have any limit on what animal to work with. The only limitation is the Rimworld itself, if your animal cannot be breed by definition by game or your mods. For such cases Ranch can still produce animal products, but not the butchering products. To increase herd size of such unique animals you can capture more of them in the wilds and add to Ranch with same type of animal.
7 月 22 日 下午 10:17 
能不能给牧场据点添加一个不限制动物种类的选项啊,想把敲击兽也养在里面:celeste_strawberry:
JACK 7 月 21 日 下午 6:48 
dude this is my first time seeing this and it's awesome. new staple
cabraham13 7 月 18 日 下午 1:33 
thank you so much!!!:steamhappy:
ZigMs 7 月 18 日 上午 6:21 
зачем делать на английском с таким акцентом на русском ? XD
[Zerg03] MrHydralisk  [作者] 7 月 17 日 下午 11:28 
Updated to Rimworld 1.6