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Vanilla Outposts Expanded: Additional Outposts
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Mod, 1.3, 1.4, 1.5, 1.6
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2022年10月10日 18時02分
7月17日 23時27分
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Vanilla Outposts Expanded: Additional Outposts

[Zerg03] MrHydralisk 作成の 1 件のコレクション
MrHydralisk's mods
21 アイテム
解説
If you ever felt that you need more outpost types, then this mod may be what you need.

Mod Contents

Mod add few new outpost types to complement Vanilla Outposts Expanded. New outposts should help your pawns with high Construction/Medicine/Cooking/Artistic skills find their outpost where they are most useful.

In-depth explanation of each outpost can be found in Discussions. Sadly amount of text here is limited.

New Outpost Types














Outpost QoL

Addition of "Take Pawn" button for caravans to make it easier to transfer prisoners and other pawns from outposts.

Vanilla Outposts Expanded: Delivery Logistics

Mod Additions

Vanilla Outposts Expanded: Power Grid

Links

[boosty.to]
[discord.gg]
[github.com]

Mod Compatibility

Should have no compatibility issues with other mods, unless Vanilla Outposts Expanded have. Not compatible with VOE Expanded Ranch anymore.

Info about additional things that added with other dlc/mods in Discussions.

This mod is an unofficial addition for VE. This mod doesn't require Vanilla Outposts Expanded to work, but it highly recommended to use it, since VOE: Additional Outposts was intended as addition to it.

Supported languages: English, Russian.

Add/Remove

VOE: Additional Outposts mod should be safe to add to existing save. But when you want to remove it, better make backup save just in case.
人気スレッド 全て表示 (14)
114
7月23日 20時34分
ピン留め: Suggestions/Ideas
[Zerg03] MrHydralisk
63
7月27日 7時45分
ピン留め: Bugs/Issues
[Zerg03] MrHydralisk
31
2月11日 9時05分
ピン留め: Outposts In-Depth
[Zerg03] MrHydralisk
444 件のコメント
[Zerg03] MrHydralisk  [作成者] 7月27日 7時35分 
тетеря, блин, it logical incompatability, since there is a Ranch already in VOE AO.
тетеря, блин 7月27日 7時30分 
is it really incompatible with VOE Ranch? RimPy says so.

https://steamcommunity.com/sharedfiles/filedetails/?id=2900645347
тетеря, блин 7月26日 5時14分 
done. thanks for the mod!
[Zerg03] MrHydralisk  [作成者] 7月26日 3時50分 
тетеря, блин, all error/issues should be sent in Bugs discussion thread instead of comments section.
[Zerg03] MrHydralisk  [作成者] 7月22日 22時33分 
网, Ranch doesn't have any limit on what animal to work with. The only limitation is the Rimworld itself, if your animal cannot be breed by definition by game or your mods. For such cases Ranch can still produce animal products, but not the butchering products. To increase herd size of such unique animals you can capture more of them in the wilds and add to Ranch with same type of animal.
7月22日 22時17分 
能不能给牧场据点添加一个不限制动物种类的选项啊,想把敲击兽也养在里面:celeste_strawberry:
JACK 7月21日 18時48分 
dude this is my first time seeing this and it's awesome. new staple
cabraham13 7月18日 13時33分 
thank you so much!!!:steamhappy:
ZigMs 7月18日 6時21分 
зачем делать на английском с таким акцентом на русском ? XD
[Zerg03] MrHydralisk  [作成者] 7月17日 23時28分 
Updated to Rimworld 1.6