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* Getting stuck on posters doesn't make sense, those shouldn't have collision on or be close enough to the wall to prevent getting stuck. Same for fake doors.
* Some zeds will fall down in the corners of the staircase, I'd slap some zombiezonevolume there to prevent that, and/or actual railings.
* Square shapes around round objects, try using cylindrical blocking volume over the barrels instead of a cube.
If you want to make it less easy:
* Add a crawler/stalker ceiling spawn up top (or maybe coming from a barricaded apartment?) to at least give players a reason to turn around once in a while, as it is, players are probably gonna fall asleep on Mouse1.