Stellaris

Stellaris

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Clone Ascendant Origin
   
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1.022 MB
Sep 15, 2022 @ 4:16pm
May 25, 2023 @ 2:55pm
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Clone Ascendant Origin

Description
Stellaris 3.8.* /// This mod creates a separate origin called "Clone Ascendant" that piggybacks from the original "Clone Army Origin", The new Clone Ascendant origin gives all non-rare Tier 5 technologies from the start an has the same triggered events from Clone Army Origin.

Requires the following DLC:
- Humanoid Species Pack for the origin "Clone Army".

It also uses code from my previous mod "Diverse clones" which enhances ancient clone vats.
This mod takes the following features from my other mod so this buffs the original and the new origin:
  • Clones can now be both male and female and are no longer tied to the portrait or gender of the leader.
  • Ancient Cloning Tanks no longer have a limit.
  • The cloned population limit is limited to 100 and no longer to 20.

Diverse clones mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=2817956921

Roleplaying and mod making research purposes. Use any of the files in this mod to create your origins!

Vanilla files or code overwrite:
  • Whole event file "clone_army_events.txt"
  • "should_force_decline_species" rule inside 00_rules.txt
  • "generate_start_pops" code inside 01_start_of_game_effects.txt
  • "building_clone_army_clone_vat" code inside "01_pop_assembly_buildings.txt"

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5 Comments
A-Sartek  [author] Sep 15, 2023 @ 9:06pm 
@everyone I've been quite busy lately, but I'll try to work on multiple mod updates for 3.9 this Sunday.
Jotchua Jul 2, 2023 @ 10:04pm 
Seems at game start the clones have 0 Habitability to every planet including capital so the pops decline instead of growing and I die at the early game.
A-Sartek  [author] May 25, 2023 @ 2:57pm 
Mod updated!
:praisesun:
A-Sartek  [author] May 18, 2023 @ 10:36am 
That is true let me expand the description.
Your_Everyday_Jedi May 18, 2023 @ 10:13am 
would be nice to know what the mod does seeing as i never used the original mod.