Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I think what you're trying to do is probably the right way, you only need to import kv_rules.
db, _kv_rules_tables with rpfm. I just test and i think its works, is there another line i have to keep ?
there are other mods that only change the collision mechanic. the changes in those mods and this one are not that different, so I didn't separate them out.
It works separately, and on the mod manager, HV Reskin should be under HVO.
Yes, since CA's 5.0 patch, the single shot animation is gone, so they shoot 3 bullets at a time. I've been trying to fix this, but without much success. I'll consider giving them a repeater gun.