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this character fills a very interesting glass cannon role with how much damage he can rack up in a quick amount of time, but he struggles finding kills and more times then not, a small misinput of a dair can result in an immediate death.
I'd reccomend turning down the speed on the character a tiny bit.
Dash attack and stilt just are too similiar in functionality and stilt does the job its supposed to do with way more efficiency, and honestly, dash attack just needs to either be fixed so it connecting is consistent, or just nerf stilt and put it on dash attack, and than just make like a get off me tool for stilt.