Garry's Mod

Garry's Mod

96 ratings
Pilotable Metal Gear Solid 2 - Ray
   
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Content Type: Addon
Addon Type: Vehicle
Addon Tags: Fun, Roleplay
File Size
Posted
Updated
2.959 MB
Aug 28, 2022 @ 6:41am
Jan 28, 2023 @ 9:39am
2 Change Notes ( view )

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Pilotable Metal Gear Solid 2 - Ray

Description
Requires for the time being the MGS2 animated playermodels for it contains the model file ti uses.
Also requires Mechassault base for it is designed off of that base.
47 Comments
Rebellion124 Mar 4 @ 7:03pm 
why does it have a shiny missing texture overtop its normal textures?
Vergil Jun 23, 2024 @ 2:14pm 
Man, this work is awesome. Even though its buggy, its still amazing mostly due to the fact this is the only mod on the whole workshop that actually makes a pilotable MG ray ( not an npc, an entity/ vehicle ).
Striker.txt Jan 16, 2024 @ 6:07pm 
nice
milosnfootit Sep 17, 2023 @ 12:37pm 
oh ok
Umbree  [author] Sep 15, 2023 @ 5:43pm 
That model is extremely splintered in the game files, It would be hard for me to rig it up a little. Let alone get animations for it. Maybe I'll do it one day, I'm not sure.
milosnfootit Sep 15, 2023 @ 5:20pm 
mg rex when
Umbree  [author] Jul 19, 2023 @ 2:38pm 
I plan on doing the Silverbacks from Gears of War. But I Haven't gotten around doing anything yet.
As this addon base is the most unfathomably idiotic to code. Everything is net codded so it always lags on servers.
DeceasedBrain (trueidiot_YT) Jul 19, 2023 @ 2:04pm 
this is cool what else do you have planed for mechs
Umbree  [author] May 22, 2023 @ 6:18pm 
@jamiesill, Ray had stomping animations for when you got too close in mgs2, during the ray's fight ontop of arsenal.
xXNightfall_TemplarXx May 22, 2023 @ 6:31am 
ok sorry but thank you

weird ray never had stomping animations in MGS2

and idk how to edit mods yet i do want to learn so in the future