Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Royal Romphaia Guard
   
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Tags: mod, Units
File Size
Posted
Updated
23.166 KB
Jul 13, 2014 @ 7:18am
Aug 11, 2014 @ 12:25am
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Royal Romphaia Guard

Description
About:
This is a standalone unit from a custom faction mod that I am working on. It is in no way designed to be historically accurate. The unit itself is a very heavy tier 4 melee infantry. Available for the Iceni as this is the faction I am working to replace, and now Selucid and Macedon as well. If enough people want it to be available for some other factions I will make it so.

Stats:
- 80 men
- Very high attack
- Low defence
- Stronger than Thracian nobles but with less men
- "Rapid Advance" ability
- Recruitable at Great Hall for Iceni
- Recruitable at Mercenary Camp for Seleucid and Macedon
- 1520 base cost
- 180 base upkeep

Addendum:
I cannot give enough thanks to Sebidee, whose thorough tutorial and modding template has helped me immensly. Without him this mod would not exist, for better or worse. Thankyou for taking the time to look at my mod.
19 Comments
Fallen Angel Nov 15, 2024 @ 11:57pm 
can you make these for all greeks and as greek mercenaries
Santiago Dec 18, 2017 @ 2:20pm 
saw this and wished i could use them in battle or 2. however i wont be able to, suggestion.... you could make these guys mercenaries?
WolfgangKrauser Dec 15, 2017 @ 4:06pm 
I'm not sure how Naeglhin supposedly got it working last year. I use Patch 17 (not Patch 18), and I have been testing this mod on its own, with no other mods activated. Everything goes fine until I begin a battle. No matter where the battle is, the game always crashes just before the battle is finished loading. This unit is not a part of the battle, so I don't know exactly why this mod is faulty, but I no longer have any doubts about it...

This mod does not work.
Master of antics Apr 17, 2015 @ 11:47am 
update please
Weston  [author] Aug 11, 2014 @ 12:28am 
It should be working for Macedon, I just forgot to add that to the description. Although if you have tried and it isn't working I may have forgotten something in which case I will try to address the issue.
James Clerk Maxwell Aug 8, 2014 @ 4:45am 
Can you make it available for Macedon, please?
Falcor Aug 5, 2014 @ 12:10pm 
This is also a thrusting weapon.
Falcor Aug 5, 2014 @ 12:02pm 
Technically the odrysians should have them but this is in another mod now. One thing I would like to note because most don't know. The falx notches into a full wooden handle, the rhomphaia is solid metal all the way thru the handle, that is why the less efficient curve is as good or better than a falx at dismemberment and defeating armor. Also it was sharpened on either side unlike the falx. This is a true pole arm comparable to a naginata or later armor piercers, it had counter weight so the handle would extend down past the hands more, even if from hand position. These are way more powerful than a falx, like double the impact. Afalx cutting a man in half was lucky and rare, with this it takes less skill or intent to get that result.
I believe a full handle reconstruction would cut through a Roman shiueld and segmented armor.
Weston  [author] Jul 30, 2014 @ 9:15pm 
I feel they aren't necessary due to the fact that they are extremely similar to Thracian Nobles.
HighKnightsHemplar Jul 30, 2014 @ 12:00pm 
is it for the odrysian kingdom too?