Garry's Mod

Garry's Mod

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SCP 1123 | The Real Entity
   
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Content Type: Addon
Addon Type: Entity
Addon Tags: Fun, Roleplay, Realism
File Size
Posted
Updated
18.292 MB
Aug 16, 2022 @ 7:32am
May 26, 2023 @ 11:54am
3 Change Notes ( view )

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SCP 1123 | The Real Entity

In 1 collection by MrMarrant
SCP : The Real Entities
12 items
Description
Fire,
Everywhere,
We are all on fire,
Men, Women, Children,
We are all the same now,
No more differences,
No more reason to hate,
They came to us, carrying the solution to all those years of conflict,
It solved everything, in life and in death,
She has no enemies,
No allies,
Only a desire,
Carrying everything with her
And us, with our last memory,
We call to remember,
Of this warmth of this memory.



Link to the object's file[scp-wiki.wikidot.com]

Context
The great majority of the entities present on Gmod representing SCP 1123, do it either in a too simple way, or by making an effect which has nothing to do with its card.
It is in this context that I recreated in my way the entity, closer to its original form by including several personalities.

Feature
This entity has several effects and interactions, the first of which occurs if a player who we will call `subject' is within 50 HU of the entity, the subject (and only the subject) will hear an ambient sound, a `/me' message will be executed to indicate to the other players present that the subject is hearing, smelling and seeing esoteric events. Another message will appear only for the subject that will indicate a smell that he or she smells, this smell corresponds to the next personality that the entity will affect. If the subject moves 50 HU away from the entity, he will no longer hear the ambient sound and a /me message will be executed to indicate that the esoteric events have stopped.

If the subject presses the E key on the entity, several events will be executed that will affect only the subject:

  • An activation sound will be heard
  • Several archival history images will scroll on the subject's screen
  • A contrast effect will be added after the image scroll
  • A shaking effect lasting about ten seconds
  • A message explaining the new personality (chosen at random from 5 available) assigned to the subject
  • An ambient sound will be played according to the personality defined by the entity

After 3 to 6 minutes, a new message will be displayed to the subject explaining that he has recovered his previous memories.
A subject who has touched the entity will no longer be affected by the effects caused by proximity to the entity, touching the entity will also have no effect.
This immunity to the entity persists until the death of the subject.

Personalities available
Armenian
Polish
Chinese
Rwandan
Cambodian

Disclamer
Please do not repost, I accept changes, but at least credit me, thanks.
I developed it as part of the DarkRP game mode and always in multiplayer.
It is possible that there are errors in single player or in another mode than DarkRP

Available languages
English
French

Credits
  • Model of the skull is from Sergey Egelsky, you can get it here[sketchfab.com], I edited the model by removing the lower face and adding the Khmer inscription as shown on the entity.
  • Sounds is coming from the SCP CB game (When you get the Polish personality)
  • The other sounds are not mine, they have been recovered from a free sound database

Don't hesitate to tell me if there are bugs or if you would like i add or modify on it.

If you have any question, don't hesitate to ask on the discord [discord.gg].
If you want to support my work, click here[wlo.link].

I hope you laughed. Thank you for laughing with us.


tags: scp , scprp , scp1123 , scp-1123, scp 1123
39 Comments
MrMarrant  [author] Jan 26 @ 2:25am 
so long my boi 😔
toilet Jan 25 @ 2:18pm 
rip lil skull:steamsalty:
MrMarrant  [author] Jun 5, 2024 @ 3:33pm 
* You feel like you're going to have a bad time.
uncannycato Jun 5, 2024 @ 12:30am 
wait is that sans undertale
MrMarrant  [author] Jun 3, 2024 @ 1:37am 
:sans:
z6234eta May 25, 2024 @ 7:25pm 
bad to the bone
uncannycato May 6, 2024 @ 5:24am 
yeah kinda cool i guess i didnt mean to force it to be there but yeah you can pretty much replace it with a regular skull prop and troll someone
MrMarrant  [author] May 6, 2024 @ 5:20am 
Yea, i like goofy stuff, but, scp's are mean to be kinda 'scary'
So, naah, it will stay with the new one
uncannycato May 6, 2024 @ 2:51am 
ok but its still one of the retextured hl2 assets wich makes it funny
MrMarrant  [author] May 4, 2024 @ 4:21am 
Bc it's old (and ugly)