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Sector Shaping
   
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Tagi: Sectors
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25 lipca 2022 o 13:43
29 grudnia 2022 o 7:38
Listy zmian: 7 ( zobacz )

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Sector Shaping

Opis
A mod that allows custom sector shapes via a star system decision.
Blatantly copied and updated from the [IRM] https://steamcommunity.com/sharedfiles/filedetails/?id=771132431 mod by Iyur.

Limits: Currently only 10 sectors

Mod Compatibility:
Overrides:
- common/sector_types/00_core.txt
- common/sector_types/01_other.txt

TODO:
Test mulitplayer compat

Deprecated as of 3.8, as there is now a Sector Editor in vanilla stellaris!
Komentarzy: 30
Allein 29 sierpnia o 19:49 
This mod's features are currently in the base game now
Mortarch Of Blood 29 sierpnia o 11:22 
Can this be updated please? Or is there another updated version somewhere else?
oniris 9 maja 2023 o 8:12 
I get 'module disabled'
Allein 9 kwietnia 2023 o 20:04 
Also I just figured out how to use this mod (was fumbling around with the buttons until I figured out how it worked) and my god this easily my favorite mod now. Why? Because sector management! I can finally manage sectors again!
Allein 9 kwietnia 2023 o 20:03 
You need to refresh the screen
Skipper 27 lutego 2023 o 12:26 
Doesn't really work. When I click 'manage system' all of the options on their are greyed out and when hovered over them they say 'module disabled'
Walayimuna 17 lutego 2023 o 5:23 
The current version of this mod makes the game borderline unplayable, there's a bug that when you finish terraforming a planet, it removes the sector, and you have to delete another sector in order to recreate it.

That means if you have a large empire, about every single time you terraform a planet and it unearths primitives, it'll delete your capital system, and if you had edited the system to make it larger because of the arbitrary max 10 sector limitation, you need to manually edit and recreate the sector.

By itself this would be a major letdown, since it requires 6 clicks to add a single system to a sector, if you had a sector with like 30 systems, 180 clicks.

Now add to it the fact that I'm physically disabled and take around 10 seconds because of my disability to add a single system to a sector.

The lack of a base game way to edit the systems on your sector is infuriating, however the current version of this mod does not solve this problem.
Walayimuna 15 lutego 2023 o 3:34 
Is there a way to increase the amount of sectors?
Void 14 lutego 2023 o 1:14 
Works now. Thanks!
ѕ¢ιѕηєяΩмΛм  [autor] 13 lutego 2023 o 11:21 
@Void thats weird, there should be no way to disable the module without the use of the console. If you are willing to use the console you can trigger the event "scis_sector_shaping.91" where you can enable/disable the module.