Crusader Kings III

Crusader Kings III

581 evaluări
Witchcraft
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22.572 MB
20 iul. 2022 la 6:50
23 iun. la 7:24
69 notițe privind schimbările ( vizionare )

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Witchcraft

Descriere
Witchcraft
Witchcraft mod introduces a lot of new content and an additional layer of gameplay for witch lords. It includes new events, items, decisions, interactions and rules related to the theme of witchcraft, including many fantasy elements and its own magic mechanics. Powerful powers and dark secrets await those who dare to reach for them...


New Opportunities
The mod comes with new lifestyle and two perks trees. The mechanics of developing trees are made according to a different philosophy than other lifestyles. Each tree requires unlocking the associated focus, with unlocking the Sorcery tree may be a challenge. True magic is a powerful tool, but only a few are able to wield it.


Magical Artifacts
There are eight magical artifacts in the world that can open the way to true magic and endow you with unique powers. Remember that such an item is priceless to every witch, and many of them want to acquire it at any cost.


New Threats
Being a witch is not easy. Even in vanilla, in most places in the world it is stigmatized and can be a reason for imprisonment and execution. Now witches also have to face witch hunters and other witches, including ruthless sorcerers. Using powerful magic can also attract the attention of the inhabitants of the abyss... Be prepared for further dangers, both physical and magical.


Localization
English - full
French - partial
Russian - full
Korean - full
Spanish - partial
German - partial
Simplified Chinese - partial (looking for a translator ;))
Portuguese - check here


Info
Current version: 1.75 (for ckIII: v.1.12)
Mod compatibility: high
Have any questions? Check FAQ.
Additional informations about last major update: check here.


Team
  • ryciebani666 (designer/developer)
  • Emma [FR] (translator)
  • CN_LZY and squad from paratranz.cn (translators)
  • [LEO] Blas de Lezo/SalasM (translator)
  • Akula99 (translator)
  • Hyperion (translator)
  • Dlonem (translator/consultant)
  • jibril5543 (translator)
  • Kebab (translator/consultant)
  • Хихирюсюкака (translator)
  • Freakshow (translator)
  • ANGEL (translator)

Special thanks to BigBrother, Helixyos, Shet, Coushy, Lavie, Golden Child, Argus von Stein, Selesio, Dragonxxx, no ♥♥♥♥♥ plz, kwonth1000, ThogThag, Harabec, Iffaran, Zarbargethe1st, emiralipolat2010, WhyldChyld and to others who wrote constructive suggestions and feedback :)


Last Update
Update 1.75
- Russian localization has been updated - by ANGEL - thank you :]
- Corruption scheme cannot vassalize rulers who are not independent
- If you defeat the head of your house in a mage duel, you become the head of the house
- bug fixes and other minor adjustments/changes
Discuții populare Vezi toate (31)
5
20 iun. la 14:40
How the ♥♥♥♥ i am suppose to bet that mad persian?
Alertinime
1
22 iun. la 4:17
Why I Would Like An Option To Give My Character Every Magical Artifact At The Start Of The Game To Be Added
emiralipolat2010
3
18 iun. la 1:10
Potential bug with Ancient Singularity (mentioned in comments) (SPOILERS)
WolfWhiteFire
1.749 comentarii
ryciebani666  [autor] cu 13 ore în urmă 
@Econolad
Well, I checked how it works with more bookmarks+ and RICE, and did not experience crashes. But it is possible that you are using a mod that is incompatible with this or some other mod. In my experience, the weakest Witchcraft mod compatibility is with other mods touching on the magic/witchcraft theme. But the risk exists with any mod.
Econolad cu 22 ore în urmă 
This mod seems to be incompatible with more bookmarks+, RICE, and most of the other big mods. It causes my game to crash constantly.
ryciebani666  [autor] 22 iun. la 14:35 
@WolfWhiteFire
I like when each playthrough looks a little different, I like the randomness ;p
WolfWhiteFire 22 iun. la 13:03 
Huh, I did not realize they were random. For me two appeared in Northern Europe, one appeared in east Africa, and I assumed they were set spawns. I think I know which one you are saying always appears in Eastern Europe.
ryciebani666  [autor] 22 iun. la 12:45 
@WolfWhiteFire&Bigsnake
One place of power always appears in Eastern Europe, so in this sense, playing there can actually be beneficial (although in any case, it will probably take a long time before you get it). The other two places of power are completely random.
WolfWhiteFire 22 iun. la 8:16 
It might be easier to start somewhere in northern Europe or Asia , but that is more for the long term.

The reason is the places of power will be more accessible to you when you find them, though I was still able to claim all of them as someone starting in the southern tip of India, about as far away as I could get from them.
ryciebani666  [autor] 22 iun. la 6:31 
@Bigsnake
I think not. Although, in theory, playing as a ruler of higher rank is a little easier (that's why I usually start as a count ;p). I also recommend you check/adjust the game rules.
Bigsnake 22 iun. la 6:13 
Is there a particular ruler that is a good start for this mod?
ryciebani666  [autor] 22 iun. la 4:18 
I see ;)
emiralipolat2010 22 iun. la 4:11 
@ryciebani666 I explained why I would like that option to be added here: https://steamcommunity.com/workshop/filedetails/discussion/2837844350/4352247346366513061/