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The mod still does what exactly what it's meant to do if you're only using vanilla units. Unless you're willing to dive into UPE's .asset files and modify them yourself to disable the shield banging sound, which is very easy to do and I can provide instructions for how to do it.
Also, not sure why you're saying "they used to work together." This mod never disabled UPE's shield banging sounds. I think you may have just been playing in a part of the game map where none of the added units from UPE were present.