Pillars of Eternity II: Deadfire

Pillars of Eternity II: Deadfire

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Lore-Friendly Companion Class Changes
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1.914 MB
Jul 8, 2022 @ 4:46pm
Aug 11, 2022 @ 5:04am
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Lore-Friendly Companion Class Changes

Description
This mod contains class, subclass, and multiclass changes for all companions and sidekicks other than Tekehu. When choosing which classes to apply to which companion, we considered both mechanics and lore.

Why haven't we changed Tekehu?
To put it simply, we feel that his two unique subclasses not only fit him perfectly story-wise, but are also mechanically strong enough for either of them - or both, in the case of multiclassing - to be viable even on harder difficulties.

Important Note: Unlike what we previously expected, these CAN be used on an existing savegame, but you won't be able to pick from the three options - one will have been pre-assigned. This means that complete class changes are a gamble, but subclass changes - for example on Ydwin and Eder - should work fine. Just take your party to an inn and re-spec them there! Many thanks to StellarUmbra for sharing this.

With the latest update, this mod should be working perfectly with all companions - I have gone through and checked all three options for all characters. If there are any problems you find, please do report them in the comments, and I'll try to fix them as soon as possible.


Companions


Aloth
  • Wizard (Evoker)
  • Wizard (Evoker) / Priest (Woedica)
  • Wizard (Evoker) / Rogue (Trickster)

Eder
  • Fighter
  • Rogue (Streetfighter)
  • Fighter / Rogue (Streetfighter)

Maia
  • Ranger (Gunhawk)
  • Ranger (Gunhawk) / Rogue (Assassin)
  • Ranger (Gunhawk) / Fighter (Devoted)

Pallegina
  • Paladin (Frermàs mes Canc Suolias)
  • Paladin (Frermàs mes Canc Suolias) / Fighter (Unbroken)
  • Paladin (Frermàs mes Canc Suolias) / Barbarian (Furyshaper)

Serafen
  • Cipher (Wild Mind)
  • Cipher (Wild Mind) / Rogue (Debonaire)
  • Cipher (Wild Mind) / Chanter (Bellower)

Xoti
  • Priest (Harvester of Gaun)
  • Priest (Harvester of Gaun) / Monk (Sister of the Reaping Moon)
  • Priest (Harvester of Gaun) / Wizard (Blood Mage)


Sidekicks


Fassina
  • Wizard
  • Wizard / Druid (Animist)
  • Wizard / Chanter (Troubadour)

Konstanten
  • Barbarian (Berserker)
  • Barbarian (Berserker) / Chanter (Skald)
  • Barbarian (Berserker) / Fighter

Mirke
  • Monk (Nalpazca) / Rogue (Streetfighter)
  • Monk (Nalpazca) / Fighter (Black Jacket)
  • Monk (Nalpazca) / Barbarian

Rekke
  • Monk (Helwalker) / Fighter
  • Monk (Helwalker) / Ranger (Ghostheart)
  • Ranger (Ghostheart) / Fighter

Vatnir
  • Priest (Rymrgand)
  • Priest (Rymrgand) / Chanter (Beckoner)
  • Chanter (Skald) / Rogue (Trickster)

Ydwin
  • Cipher (Ascendant)
  • Cipher (Ascendant) / Monk (Forbidden Fist)
  • Cipher (Ascendant) / Rogue
5 Comments
javier34 Oct 27, 2024 @ 3:09am 
muy bien:steamhappy: echo
Fernando Sep 24, 2024 @ 2:30am 
My only caveat with this is that I think Aloth as an Evoker isn't the best call. His Might is pretty low while his Intellect and Perception are highest, which specialize him in inflicting Afflictions more than damage. It also doesn't really fit his character, with him being way more about subterfuge than raw power.
Stella Sep 15, 2022 @ 2:10am 
I completely agree with the subclass choices you went with here. Eder adapted to fight by himself after parting ways with the Watcher, Pallegina had to deal with disgrace and sought strength away from being the dutiful paladin and Serafin/Maia just makes sense, should've been like that in vanilla. As for Aloth I've always played him as an evoker fireball slinger anywhos. Thank you for making another playthough feel fresh!
Joshbi  [author] Sep 14, 2022 @ 8:56am 
Hey StellarUmbra, glad you like the mod and thanks for letting me know that the re-spec works! We didn't expect this but that's fantastic and we'll update the mod description :)
Stella Sep 14, 2022 @ 7:40am 
Great mod! Works on existing save, just need to re-spec the character.