Crusader Kings III

Crusader Kings III

610 ratings
No Holy Sites Needed
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254.481 KB
Jul 5, 2022 @ 11:27pm
Apr 28 @ 2:01pm
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No Holy Sites Needed

Description


[ko-fi.com]

This Mod makes it so you don't need Holy Sites for Faith Creation or Reform or for Head of Faith Creation. The AI still needs to meet the requirements.

Thanks to @Morven for all the help with working out the code.
127 Comments
Tora Apr 26 @ 1:13pm 
Apparently it's not the mod's fault, and it's just a glitch in the base game that hasn't been fixed.
Swordsman Chinchilla Apr 26 @ 5:30am 
I wish had seen the Rite comentary early. I've spent 2 hours trying to create a religion with the Rite tenet but it randomly selected other men to be the pope instead of the real one
Tora Apr 8 @ 3:24pm 
This seems to cause Rite to not work correctly.
Swordsman Chinchilla Apr 6 @ 8:49am 
The only issue is if you create a new religion as an adventurer and if you become a head of faith you are no longer considerd an adventurer and the game will gameover since you have no land and are not an adventurer.
Rost_Cat Apr 2 @ 2:41pm 
Doesn`t work
Koda 🏳️‍⚧ Mar 26 @ 10:54pm 
does this work still?
Darkwing Phoenix Feb 14 @ 9:55am 
Does this still work...?
Bowsercannon [RN SCP] Jan 13 @ 3:35pm 
Doesn't work for Pagans, unsure on other religions
Zottegie Jan 2 @ 10:53am 
i want to reform pegan, but it still need 3 holy sites. I hoped this mod works for my game save as landless adventurer.
Zottegie Jan 2 @ 10:51am 
Not working