RimWorld

RimWorld

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Vanilla Persona Weapons Expanded
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Mod, 1.3, 1.4, 1.5
File Size
Posted
Updated
1.603 MB
Jun 27, 2022 @ 10:23am
Apr 9, 2024 @ 11:17am
13 Change Notes ( view )
You need DLC to use this item.

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Vanilla Persona Weapons Expanded

In 2 collections by Oskar Potocki
Vanilla Expanded
108 items
Vanilla Expanded - Empire playthrough
148 items
Description
[www.patreon.com]



Check Change notes.



Vanilla Persona Weapons Expanded is a mod that makes persona weapons a little bit more spicy - but only visually so. It never felt right that such a unique weapon does not actually look that unique - you can meet dozens of imperial royals, and all their persona weapons will just look like copies of themselves. I mean, you’d probably customize your own weapon to be a bit more unique if you had it, am I right?

With this mod, players not only are guaranteed a persona weapon of their choice and design upon reaching a rank of a Baron/Baroness, but every persona weapon in the game will now have a unique look. There is over 50 thousand different combinations, so I really doubt you will see the same looking persona weapon twice.

What’s best is that you can actually customize the looks of all your persona weapons. You get to decide the shape of the blade, the detail pattern, the handle of your zeushammer and the flameguards of your plasmaswords.

This mod only adds this functionality to persona monoswords, persona plasmaswords and persona zeushammers. Other mods that add new persona weapons will not be affected.

This mod will not work with any mod that retextures persona weapons.

This mod requires Royalty DLC.




The content of this mod can be seen below.












A: Can I add it mid-playthrough to an existing save?
A: Yes, definitely.

Q: Does this work with Combat Extended?
A: Yes.

Q: Does this work with Yayo Combat or any other animation mod?
A: Yes, it should.

Q: Is there a stat difference/damage difference based on the shape of the blade etc?
A: No, this mod simply adds a visual change.

Q: Do you remove that ugly orange/purple overlay from persona weapons?
A: Yes. It’s there in base game royalty to differentiate bladelink weapons from normal variants. Now it’s no longer necessary, as bladelink weapons have unique textures. We remove the overlay.

Q: Can you do the same for weapons from X mod?
A: It took an awful lot of time to do it for the three weapons you see above. Please ask the authors of the mods you’re talking about to do it themselves.

Q: Can another modder add more textures to the mix?
A: Yes, you or they can easily add new variations for weapons. New blade shapes etc. Easy.

Q: Can I remove it from an ongoing save?
A: You should never remove mods from an ongoing save.

Q: Does this mod add 50 thousand new weapon Defs?
A: No, we simply hijack texture generation and add a system to randomly generate textures from various components. It’s all in Vanilla Expanded framework, so you can use the same system in your mods!



This mod will not work with any mod that destructively retextures persona weapons.



[forms.gle]



Authors:
Oskar Potocki, a mod designer and artist responsible for art.
Taranchuk, a programmer who coded the mod.
Rimworld is owned by Tynan Sylvester.
(CC BY-NC-ND 4.0)[creativecommons.org]
261 Comments
BreBearz Apr 16 @ 7:31pm 
Getting red codes that it can’t find my royalty dlc when I do have it and loaded
Dudders Apr 11 @ 8:02pm 
How do I choose the baron persona weapon after I've postponed the decision?
Dekent Apr 6 @ 12:16pm 
Getting weapons frequently dumped on me too, this mod hasn't been touched in a while so I'm guessing some other mod started this? Not sure where to start though.
He Who Divided By Zero Mar 29 @ 4:05pm 
I am experiencing the same issue where I repeatedly receive the rank reward persona weapon as others have mentioned.
Marky Sparky Mar 18 @ 9:31am 
Not sure why they keep trying to send my royal pawns persona weapons over and over again. Nothing appears in the log that i can see.
What's going on? I wouldnt mind them sending me a re-roll if i didnt like the previous one but it's borderline spam now.
Oskar Potocki  [author] Jan 30 @ 3:52am 
Can't help you, sorry.
Aesonne Jan 30 @ 1:21am 
For some reason Empire keeps trying to send my pawn new weapon again and again, but we already claimed it once. Debug log being silent..
Ðagorath Dec 12, 2024 @ 6:45pm 
Hello, good day, I got a full fresh reinstall of Rimworld, now facing only 2 red errors in the console, both from this mod, goes away when I disable the mod, no idea if its a conflict, this are the errors, will post all info too:

Verse.PatchOperationRemove(xpath="/Defs/ThingDef[defName="MeleeWeapon_MonoSwordBladelink" or defName="MeleeWeapon_PlasmaSwordBladelink" or defName="MeleeWeapon_ZeusHammerBladelink"]/graphicData/color"): Failed to find a node with the given xpath

[Vanilla Persona Weapons Expanded] Patch operation Verse.PatchOperationFindMod(Royalty) failed

This is the full details:
Modlist: https://github.com/Dagorath-0/Medieval/blob/main/Modlist
Errors: https://github.com/Dagorath-0/Medieval/blob/main/Errors
CrackaJack Dec 8, 2024 @ 6:37pm 
suggestion: could you maybe change plasma swords to have an on/off texture like the vwe laser sword?
CrackaJack Dec 8, 2024 @ 6:33pm 
guns, yes but not neccessarily persona guns... but upgrading guns this way would be epic