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-The shackles come locked, and whoever crafts them adds them to their inventory. I imagine if they can equip them they will, resulting in immediate enslavement. My crafter had chest armor though so they were instead stuck in the inventory, unable to move. You can easily remove them and keep them locked by throwing them on the ground, but I can't imagine how shackling non squadmembers would go.
-Whoever is shackled will be marked as an escaped slave. This also seemingly isn't an issue in my game as I'm allied to the holy nation and they don't seem to mind, but I imagine this would cause a few issues if you intend to use them. I am wondering if other mods for player slavery would fix this issue, anyone else testing would be appreciated.