Garry's Mod

Garry's Mod

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DOOM: Crucible Sword (PROP)
   
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Content Type: Addon
Addon Type: Model
Addon Tags: Fun, Movie, Scenic
File Size
Posted
Updated
89.394 MB
May 28, 2022 @ 11:43am
Jun 2, 2022 @ 8:31pm
16 Change Notes ( view )

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DOOM: Crucible Sword (PROP)

Description
I am not the villain in this story. I do what I do because there is no choice.


I saw a lot of people upload the crucible sword from DOOM: Eternal, but none from DOOM (2016) to Garry's Mod. So I decided to port it myself.

I decided to create two crucible props "Crucible Prop" and Crucible Bones".
  • Crucible Prop: A static prop which you can change its bodygroups. Simple

  • Crucible Bones: An accessory that can move its bones with the help of the "Advanced Bone Tool", being able to animate the model individually in "Stop Motion Helper".
    But if you prefer to animate the sword, already fused to your ragdoll with the "Easy Bonemerge" addon, use PAC3.

Hope you like it :)


Weapon version by: XmegaaAAa


Credits:
  • id Software: Creators of the model and textures
  • Me: Port the model to Garry's Mod
26 Comments
XmegaaAAa Apr 11 @ 4:11am 
It's already done on my side! Check this out !
MetalDragonX550 Apr 9 @ 1:49pm 
Can you also make this a weapon?
Ru$1K Mar 15 @ 12:16am 
ЫФВА
lazy scout Mar 9 @ 10:54pm 
89 mb
XmegaaAAa Jan 4 @ 9:31am 
I TAKE IT BACK!
There is no render problems with the prop! It's just SCK messing up haha
XmegaaAAa Jan 4 @ 1:56am 
Alright!
The addon will be inevitably added as required item anyway, that would make double the credits haha
And if you update it, it shouldn't be a problem! Better even, it's all up to ya anytime!

I never seen anyone making a true SWep of this Crucible. I agreed with you on the fact that there were a few ports of the Eternal's one, but not the 2016 Crucible

But yeah, thanks for the info!
te amo  [author] Jan 3 @ 11:03am 
Although these days I was going to update the model, because I did this at a time when I was a newbie, and perhaps there were one or another error there haha
te amo  [author] Jan 3 @ 11:03am 
Hello, I have no problem with you using my addon, as long as you leave credits :)
XmegaaAAa Jan 3 @ 10:49am 
I suppose because of the mostlyopaque property, the blade has trouble to render perfectly in certain areas of some maps, the textures of the background elements are rendering above the blade, which is a shame.
But for the sake of the prop, this cannot be fixed that easily, but eeeeh! That's okay!
XmegaaAAa Jan 3 @ 10:46am 
I plan to create a SWep using your addon as requirement. Hope ya don't mind, I wanna ask beforehand!