Library Of Ruina

Library Of Ruina

674 ratings
Localization Manager
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Tags: Utility
File Size
Posted
Updated
2.140 MB
May 23, 2022 @ 5:37am
Sep 9, 2024 @ 4:36am
19 Change Notes ( view )

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Localization Manager

Description
This mod is meant to help people localize their mods.

To mod developers, to use this mod:
- Add a Steam dependency to this mod. Or - if you are already using Framework Loader - you can drop this mod into the 1FrameworkAssemblies folder, like other pluggins.
- Follow the guide provided in the mod's folder, this contains instructions on how to allow Localization Manager to see localization files of your mod and how to actually localize stuff. (Basic summary is copy StameModLocalizeInfo.xml file and LocalizeBase folder to your mod, then change pertaining information accordingly, the former points the mod to where localize files are stored, the latter is the said localize files)
- If you need your mod to localize stuff outside of what provided by default, the mod offers an - unfortunately not very well documented - API that allows the dev to attach their own localization methods to the manager. (Basic usage info is contained in the txt guide thingy beside the regular usage guide)

Additional Features:
- Fixed an issue with Project Moon artwork loading, now vanilla artworks will be correctly shown in battle;
- Fixed an issue with Project Moon keywords, now keywords applied from DiceCardSelfAbilities will be viewed correctly.
- LocalizationUtil, a utility class that adds support for localization (currently not well documented)
- Extensive logging, locate the player.log file (%appdata%\..\LocalLow\Project Moon\LibraryOfRuina\player.log) and search (pid: LoR.StartUp.LocalizationManager) in case of problem, errors are logged there (information is logged in two separate places)

(Thumbnail made by Macrosis, BongBong sprite by QliphothTree, definitely not a spoiler for an upcoming mod from me :) )

UPDATES:
- LocalizationUtil has been added to facilitate custom localizations (i.e. Abnormality pages localization, which the Manager does not support natively)
- Cutscene story localization. (Although undocumented, added a comment to the base file to give rough explanation of how it works)
- Localization Manager is now powered by framework loader
42 Comments
Spantzz Jan 1 @ 5:56am 
STARTUP21 GIVE US THE BONGBONG APPEARANCE AND MY LIFE IS YOURS
This_Guy Dec 30, 2024 @ 8:13am 
The bongbong skin is lost media? :isaac:
blindmew Sep 5, 2024 @ 8:44pm 
bring forth the bongbong skin!!!!
I said a slur Aug 17, 2024 @ 5:24pm 
give me that skin of my wife please
Default human May 7, 2024 @ 7:47am 
i don't care what this mod does it give BONG BONG!!!!!!!!
DOOM_5566 May 4, 2024 @ 9:52pm 
someone can help me how do use it?, i wanna burn the books from mods i installed but i cant see them in the section where you normally burn them, what do i do?
blindmew Jan 11, 2024 @ 4:48pm 
indeed, we need the bongbong skin
gangoogie Jan 5, 2024 @ 3:09pm 
HEY!!!!!!! BONG BONG SKIN!
blindmew Dec 13, 2023 @ 5:16pm 
The people have spoken, we need the bongbong skin
BAP Dec 11, 2023 @ 9:24pm 
bong bong :D