Library Of Ruina

Library Of Ruina

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影残り工房/Remnant Workshop/残影工坊(JP/EN/CN)
   
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File Size
Posted
Updated
38.428 MB
May 20, 2022 @ 4:25am
Dec 13, 2023 @ 3:51am
22 Change Notes ( view )

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影残り工房/Remnant Workshop/残影工坊(JP/EN/CN)

Description
ストーリーライン上に接待を二つ追加します。
Add two more reception on the story line.
在主线上再增加两个接待。

場所は都市悪夢、都市の星のやや右よりです。
The location is slightly to the right of the Urban Nightmare and the Star of the City.
该接待位于都市梦魇与都市之星的右侧。

※作者の技量不足で戦闘前後ストーリーで登場するネームドの立ち絵は全て影絵です。ご了承ください。
※Due to the author's lack of technical skills, the standing pictures of the named characters that appear in the story before and after the battle are all shadow pictures. Please understand.
※由于作者缺乏技术,故事中出现的命名人物在战斗前后的立绘图片都是阴影图。请理解。

今後の更新予定
Future Updates
未来更新

他言語対応(英語及び中国語対応済み)
Support for other languages (English and Chinese already supported)
支持其他语言(已支持英语与中文)

不純物相当のHARD接待追加
Addition of HARD mode(Difficult:Impuritas Civitatis)
添加HARD模式(难度:杂质级)

【翻訳】
Cn:GustabMunchausen様

参考にさせていただいた作品
Works referred to
参考作品

R사 까마귀팀 스토리 모드 R Corp. Raven Team
https://steamcommunity.com/sharedfiles/filedetails/?id=2611197051&searchtext=

兎の夢/Invitation E.G.O Myo
https://steamcommunity.com/sharedfiles/filedetails/?id=2740189842

Mods mentioned in the core page story
フェリスアトリエ
https://steamcommunity.com/sharedfiles/filedetails/?id=2741247893

5 Comments
yaoh802  [author] Apr 14, 2023 @ 4:42am 
Thanks for the translation, JP is correct.
GustabMunchausen  [author] Apr 14, 2023 @ 1:20am 
I'm translating this mod into cn, but I find that some part's JP and EN is not corresponding. I based on JP part now. Can you tell me JP and EN what is the correct?
noahbarker Sep 8, 2022 @ 7:41pm 
Thank you for fixing the bug.
yaoh802  [author] Sep 7, 2022 @ 8:01am 
Thank you for playing the Invitation and for your bug reports and feedback.
We have fixed the bug you reported.
noahbarker Sep 4, 2022 @ 5:33am 
This mod was very fun but I did find a few bugs. In the English translation Shadow Saw has its middle dice not translated and Shadow-Casting Evasion has an untranslated on use effect. Also Some of the gain Evershadow effects were creating extra copies of the status ailment instead of adding it to the already existing status. I'm not sure why but randomly an Evershadow stack would become duplicated causing characters to reach very high amounts I think Shadow-Casting Evasion might have been doing it but it wasn't consistent. All around though good mod it was fun playing with a new status.