Unturned

Unturned

191 vurderinger
Ultimate Arid Guide 1.2
Af [Mr].Cloud og 1 partnere
Where to find essential and rare stuff in Arid, Info for the Quests and usefull information to survive in this map!
CTRL+F to SEARCH!!
UPDATE 1.2: added weapon 1 and weapon 2 sections. added Drakunov and WKM12.7 spawns.
UPDATE 1.1: added all vehicles, done key location section, done Raiding and Base Defence section.
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Arid Maps and Info ✓
Map with Important locations Marked:

Satellite Map with marked Landmines (red):


Tools for Crafting ✓
In this map you need specific Tools for crafting:
Basic Crafting Tools
Saw
Hammer
Blowtorch
Pocket Knife

You can easily find them scattered around in the main Safezone where you spawn.

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More Advanced Crafint Tools
Toolbox
Rewiring Kit
Reloading Tools


You can place them on the ground for using less space in your inventory, but for the crafting you need them in your inventory
Quests ✓
๑ Huey questline ๑
Supplier I:
2 Roll of Cloth
you can got it by scrapping clothing with a pocket knife
REWARD: more purchase option, more barters, +100 Experience

Supplier II:
3 HQ Fabric
you can got it by scrapping vests or empty ammo pouches with a pocket knife
REWARD: more purchase option, more barters, +200 Experience

Supplier III:
Trade 3 Marking Flares from Nomad and plant them in the Jets inside Kahramaan Airfield
south from West Side Safezone:


REWARD: more purchase option, more barters, +300 Experience

Supplier IV:
1 Blue Floppy Disk
1 Red Floppy Disk
1 Green Floppy Disk

You can find them easily inside the bank by searching inside metal lockers, inside metal briefcase and inside colored boxes.
REWARD: more purchase option, more barters, +400 Experience, 3 Dressing

Supplier V:
For some reason there are 2 type of this quests (they keep changing/updating it):
3 Roll of Lead

You can find Roll of Lead in AG-19 (first Deadzone) but you need a Gasmask and Night Vision. (check AG-19 section for more info)
REWARD: more purchase option, more barters, +500 Experience, Black Spray Can Blueprint Unlocked, 2 Armor Repair Kit

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๑ Red questline ๑
Arsenal I:
2 Metal Parts
you can get metal parts by scrapping metal looking parts with an hammer or crafting them with metal scrap with a toolbox.
REWARD: more purchase option, more barters

Arsenal II:
3 Low Tier Gun Parts
you can obtein them by scrapping "low" tier guns like pistols with an hammer
REWARD: more purchase option, more barters, +200 Experience

Arsenal III:
Trade 3 Marking Flares from Nomad and plant them in technical vehicle near Kana'an Madraj Safezone (spawn):


REWARD: more purchase option, more barters, +300 Experience, 1 Bottle of water

Arsenal IV:
5 High Tier Gun Parts
You can obtein them by scrapping "high" tier guns like Zolash
REWARD: more purchase option, more barters, +400 Experience, 1 Pistol Ammo Box

Arsenal V:
Obtein the key from the top of the radio tower just a little bit south than Point Oscar and go to Fort Knel deadzone (you’ll need gasmask and biohazard suit to not almost get insta killed from radiation) go to the second floor and enter B14 to get the green dossier on the table.





REWARD: more purchase option, more barters, +500 Experience, 1 Gunpowder

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๑ Architect questline ๑
Reinforcements I:
4 Plastic Fragment
you can get it from scrapping plastic looking component like bowling balls (?.?) with an hammer.
REWARD: Plastic Crate (+the crafting recipe), more purchase option, +100 Experience

Reinforcements II:
10 Bricks
you can dig Clay from Clay formation under the water with a shovel and coal from cooking logs with a campfire.

REWARD: Plastic Gas Can (+the crafting recipe), more purchase option, +200 Experience, 1 Carjack.

Reinforcements III:
Trade 4 Marking Flares from Nomad and plant them in fuel tanks in Abu Al-Kaba'er Police Station, Abu Al-Kaba'er Steel Mill, Tamara Complex Radar Station and Point Oscar West Pmc Camp



REWARD: Compact Generator (+the crafting recipe), more purchase option, +300 Experience, 3 Dressing

Reinforcements IV:
Trade 8 Marking Flares from Nomad and plant them in the top of the 8 radio towers all arount the map:

REWARD: Pump Jack (+the crafting recipe), more purchase option, +400 Experience and 1 Metal bucket.

Reinforcements V:
8 Solid State Drive
you can get them easily from beacon, Fort Knell deadzone, AG19 deadzone.
REWARD: Industial Generator (+the crafting recipe), more purchase option, +500 Experience, Pack of Beans (wtf??)

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๑ Rue The Guide ๑
Finale Quest:
1 Secure Box (Mythical Item Storage with 25000 Health)

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NPC Trading and Barter Part 1 ✓
๑ Rue the Guide ๑

She can give you tips and give you the final reward after all the main questlines

๑ Architect ๑

He can also BARTER:
White Fuse = 3x Technical Manual, 2x Red Floppy Disk
Motor Oil = 1x Stack of Lubricant, 1x Green Floppy Disk
Metal Door = 3x Nails
3x Metal Plates = 2x Stack of Gunpowder
3x Iridium Traces = 1x Copper Coils (Large)
20x Adamantine Nugget = 3x Explosive Compound
Military Computer = 3x IR Spotlight, 6x Radio Handset
2x Metal Safe = 1x Black Floppy Disk, 1x Stack of pens
Oxygenerator = 1x Red Circuit Board, 1x Military Computer, 3x Propane Tank, 2x Stack of Pens
Signal Receiver = 1x Red Circuit Board, 2x Broken Radio, 2x Stack of Pens

๑ Huey ๑

Huey is the clothing trader, his currency is Experience and he SELL:
Knapsack
Compact Backpack

Diving Pack (after quests)
Camping Pack (after quests)
Coyote Pack (after quests)

Yellow Costruction Helmet
Military Helmet
(after quests)

Cloth Vest (more colours)
Police Vest Mk. I


Pants/Trousers/Bottoms (no difference in performance, some of them after quests and more colors)

Shirts/Tops (no difference in performance, some of them after quests and more colors)

Ski Mask
Bandana
Diving Goggles
(after quests)

He also BARTER:
Police Vest MK.II = 1x Police Vest MK.I, 5x Blue Red Pen, 2x Lighter
Rucksack = 10x Matchbox, 2x IR Spotlight
Rucksack = 1x White Fuse, 2x USB Stick, 3x Blue Red Pen
Recon Vest MK.II = 2x White Fuse, 2x Hard Drive
Recon Vest MK.II = 3x Press Vest
Gear Sets (3x Recon Vest MK.II, 3x Heavy Military Helmet) = 1x Graphics Card
Nightvision Goggles = 1x Stack of Kerosene, 2x USB Sticks
Heavy Military Helmet = 3x Press Helmet

๑ Red ๑

Red is the Gun guy, he uses Experience as currency and SELL:
PGR7
T22
C99
Burette
Kasov
COS1919
Uzy
AR-16
Razved
Zolash
Zolash-B
Zolash-R
VAN98

Target Ammo Box
Pistol Ammo Box
Magnum Ammo Box
Intermediate Ammo Box

Pistol Holo Sight
Pistol Holo Sight
Pistol Holo Sight
Ghost Sight
Holotech Sight
Holotech Sight Tan
Hunting Scope
Kobra Sight
PKO Sight
OK-0 Sight
OSP Scope
Chevron Scope
Assault Scope
Bluesteel Scope
Phantom Scope
Redline Scope


He can BUY:
PGR7
T22
C99
Burette
Kasov
COS1919
Uzy
AR-16
Razved
Zolash

Pistol Holo Sight
Pistol Holo Sight
Pistol Holo Sight
Ghost Sight
Holotech Sight
Holotech Sight Tan
Hunting Scope
Kobra Sight
PKO Sight
OK-0 Sight
OSP Scope
Chevron Scope
Assault Scope
Bluesteel Scope
Phantom Scope
Redline Scope


He also BARTER:
Weapon Mod Kit = 1x Empty Ammo Pouch, 2x Box of Bolts
Pistol Suppressor = 2x Broken Clock, 1x Phone
TKB PROTO = 4x Technical Manual, 2x Nailgun
Frag Grenade = 2x Box of Nails
Target Drum = 1x Blue Floppy Disk, 1x Red Floppy Disk, 1x Green Floppy Disk
Tac Razved = 1x CW Keyer, 1x Encrypted Transmitter, 1x Video Receiver
Illegal Gun Parts = 1x High Tier Gun Parts stack, 2x Blue Floppy Disk
Tikhiy = 1x Zolash-B , 2x Pistol Suppressor, 2x Battery Acid
AR20 = 2x AR-16, 2x IR Spotlight, 2x Nailgun
OSP-M Scope = 3x OSP Scope, 3x Bolts
Kalakov Mod = 1x Puzzle Trophy, 1x Nailgun, 1x Weapons Manual
DF-357L = 2x Rhodium Coin, 3x Technical Manual
8x Scope = 3x Field Knife (Black Handle) 3x Field Knife (Green Handle)
Honey Bee PROTO + 1x Magbox (Honey Bee) = 2x Encrypted CD, 2x Secured Folder, 3x Video Reciever
Zolash Mod 100 = 1x Zolash-R, 1x Illegal Gun Parts, 2x Box of Electronics
GP460K + 1x Magbox (AR) = 1x Physical Dogecoin, 4x Secured Folder
WKM 12.7 + 2x WKM 12.7 Mag = 1x Herbal Syrup, 1x Tank Memory Module, 1x Puzzle Trophy, 2x Technical Manual
DMR280 + 1x DMR280 Mag = 1x Solid State Drive, 1x Tank Memory Module, 1x Encrypted CD, 2x USB Stick
Railgun = 1x Rubber Ducky, 2x Illegal Gun Parts, 3x Hard Drive

๑ Bus Driver ๑

He can TELEPORT you to the other 2 Safezones: West Side, Fishing Lounge.

๑ Nomad ๑


Nomad have 2 different tipe of trading: the normal one with Experience as Currency and 3 others exchanges.
He SELL:
Handcuffs
Handcuffs Key
Marking Flare

He BUY:
Blue Red Pen
Rope
Traffic Cone
Broken Radio
Electric Drill
Phone
Empty Ammo Pouch
Cheese Grater
Scissors
White Fuse
Graphics Card

In his EXCHANGE I offers he ask for this specific items:for:

In his EXCHANGE II offers he ask for this specific items:
for:

In his EXCHANGE III offers he ask for this specific items:

for:
NPC Trading and Barter Part 2 ✓
๑ Roland ๑

Roland is the Dogtags trader (obtained by killing military zombies), he SELL:
Intermediate Ammo Box
Toolbox
Stack of Metal Plates
Iridium Bar
Red Circuit Board
Nemesis


๑ Eirik ๑

Eirik use Experience as currency and he SELL:
Radio Handset
Heavy Duty Cable
Video Receiver
Encrypted Transmitter
IR Spotlight
CW Keyer
Illegal Gun Parts
Military Computer
Herbal Syrup


He can also give you CONTRACTS:
Startup
1x White fuse, 2x Stack of Metal Parts = 5x Stack of Money, 100 Zombie kills
Data Sync
1x Solid State Drive = 1x Hard Drive, 200 Zombie kills
Night Killer
1x Night Vision Goggles (blue version) = 1x Cobalt Crystal, 200 Zombie kills
Remedy
1x Herbal Syrup = 1x Stack of Electronics, 300 Zombie kills
Gunsmith
2x Weapon Mod Kit = 3x MatchBox, 100 Zombie kills
Heavyweight
1x Roll of Lead = 1x Metal Plate, 150 Zombie kills
Tanker
3x Plastic Gas Canister= 3x Oil Canister, 150 Zombie kills
Surplus
8x Adamantine Ingot = 2x Toolbox, 400 Zombie kills
Handyman
2x Weapon Rapair kit = 2x Stack of Lubricant, 200 Zombie kills
Heavy Artillery
1x HMG = 6x Artillery Shell Case, 300 Zombie kills


๑ Don ๑

Don is the Gold Digger, his currency is Experience and he BUY:
Stack Of Money
Golden Quail
Rhodium Coin
Golden Spoon
Physical Dogecoin


he also SELL:
Golden Quail
Golden Round Glasees
Golden SPS17
Golden COS1919
Golden DF-357
Golden AR


๑ Informant ๑

Informant is the Spy, his currency is Experience and he BUY:
Blue Floppy Disk
Red Floppy Disk
Green Floppy Disk
Technical Manual
Weapons Manual
USB Stick
Hard Drive
Secured Folder
Encrypted CD
Black Floppy Disk
Solid State Drive


He can also BARTER:
1x Red Circuit Board = 2x Documents Bag
1x Stack of Metal Adamantine Ingots = 2x Documents Bag
1x Armory Keycard = 7x Documents Bag

๑ Chup ๑

๑ Gordon ๑

๑ Ragù ๑

๑ Finn the Fisherman ๑

You can find Finn in the Fishing Lounge Safezone and he BUY fishes:
Fishy
Greenfish
Crab
Yellofish
Catfish
Humongous Fishy
Crab
Lobster

Getting a Saw ✓
Saw crafting:


Where to find the parts:
Broken Saw (you can find/drop it in Overpass Farm)
Saw Blade (you can find/drop it in Overpass Farm)
Motor Oil (you can find/drop it in Garage looking room and it is kinda rare)
Saw Chain (you can find/drop it in Overpass Farm)
White Fuse (you can find/drop it in Overpass Farm or Garage looking rooms)
Toolbox (you can find/drop it in Overpass Farm)

Motor Oil easy locations:
Getting a Night Vision ✓
The next step to proceed to the bunker system is getting a night vision, those are the 3 locations:

Shaalal Waterstation in a Yellow little costruction with a metal sawable door:


Kahramaan Airfield in the second floor there is a little metal sawable door:

Point Oscar in the military house there is a little metal sawable door:


For the Night Vision Crafting you need those materials:


From the metal sawable door:
1 Broken Night Vision Goggles
1 Photocathodes
1 Photomultiplier Tubes


From costruction sites like Overpass:
1 White Fuse
2 Electronics (from scrapping electronic looking parts with an hammer)
1 Toolbox

Underground Bunkers AG-17/AG-18 ✓
Inside all this Bunkers you need Night Vision Goggles, look at Night Vision Goggle section to find out where to find the parts.
If you want to enter AG-17 bunker you need to go to Tamara Complex, enter the radar station and grab this key:

what the:

AG-17 Map with Entrances/exit:

if you want to proceed to AG-18 you need to get RS2 key:

go back to Tamara Radar here:

Enter this Room and grab the AG-18 Key:

At this point you can go to AG-18.

AG-18 Map with entrances/exits:

Keys Locations:





Getting a Gasmask ✓
Crafting material for Filters and Gasmask:

Locations where to farm this items:


Material from Overpass for 1 Gasmask + 1 Filter:
6 Steel Meshes
1 Toolbox


Material from Plastic Farm (South of Main Safezone) for 1 Gasmask + 1 Filter:
2 Lens (from scrapping items with lens with an hammer)

4 Plastic (from scrapping plastic looking items with an hammer)


Material from Others for 1 Gasmask + 1 Filter:
3 HQ Fabric (from scrapping armours with an hammer)

2 Charcoal (5 logs and a campfire = 1 Charcoal)
Deadzone 1 AG-19 ✓
If you want to proceed to AG-19 DeadZone (you need a GasMask) you will find the key here:

AG-18 map with AG-19 entrances and Keys locations:

AG-19 map:


AG-19-MS Locked Door:
You can find the Key for this room inside SACR2 Room inside the Airfield.

SACR2 Key:

SACR2 Room Location:
here you can find under the metal shelf the AG-19-MS Key:

AG-19-MS inside:


Remember to take Roll of Lead to craft BioHazard Suits (pants and Shirt) to later go inside Fort Knell Deadzone 2:
You need 6 Roll of Lead in total (3 for the top and 3 for the bottom)

Drakunov and WKM12.7 spawn locations:
1st location
Climb the ladders here and you will find brown boxes to loot. Here where you can find the 2 guns with ammo. (WKM12.7 have less chance to drop)









2nd location










To the opposite side take the stairwell near the water and get to the container area, in one of the container you will find the 2 guns with ammo. (WKM12.7 have less chance to drop)










Other example of loot:


Getting BioHazard Suit ✓
To proceed to Fort Knell Deadzone 2 you need a Gasmask (you should already have that by now) and a BioHazard Suit (Top+Bottom).

Crafting for the BioHazard Suit:


Material for the BioHazard Suit (Top+Bottom):
6 Roll of Lead (from AG-19 Deadzone 1, look at "AG-19 Deadzone 1" for more info)

4 HQ Fabric (from scrapping armor with an hammer)

2 Roll of Cloth (crafted from cloth Fragments, you can get them by scrapping clothing with a pocket knife)
Deadzone 2 Fort Knell ✓
Fort Knell Deadzone is located on the top right part of the map. If you want to enter this Deadzone you need the BioHazard Suit and Gasmask.

Important rooms:
- A3 Room -
A3 is a locked door, inside you can find Eus A5 Key in a little shelf and a lot of military clothing and guns.

- Keycard Room -
The Keycard Room is located on the "A" floor and here you can Exchange your keycard founded in beacons for goodies.

- B2 Room -
B2 is a Sawable Room, when you enter you can find the Eus B4 Key on the desk and a lot of ammo belts and other stuff.

- B6 Room -
B6 is a Locked room with more than one entrance (, inside you can find stairs going down and with different types of loot.

- Server room or B7 room -
The Server room is in the "B" floor and it is important because here on the desk you can find his room key (Eus B7 key) and computer parts for craftings. You can enter this room by breaking the windows.

- B14 Room -
B14 is a Locked door, it is a quest room and inside you can find computer components, coils and other stuff.
Farm Locations ✓
Here you can find usefull Farm Locations for your crafting materials or usefull items:


Overpass Farm:

Steel Mesh
Toolbox
White Fuse
Bolts
Nails
Copper Coils


Plastic Farm:

Plastic
Lens
Glass
Electronic
Metal Parts/Scrap
Copper Coil


Abu Al-Kaba'ar Gas Station Farm:

Motor Oil
Steely Wheely
Oil Canister
Blowtorch
Gas Station
Car Jack


Tunnel Farm:

1/4 Gunpowder
SaltPeter
Oil Canister
Battery Acid










Beacons and Rewards ✓
There are 2 types of Beacons in this man:
-Distress Beacon
-Beacon of the Horde
You can only place them in the "Beacon Zone" in Abu Al-Kaba'er (red in the map)

Distress Beacon:

Crafting Materials:
2 Metal Plates (you can trade Stack of Metal Plates form the Dogtags trader at Safezone)
1 CW Keyer (easy to find in deadzone or in rarely other locations/drops)
1 Video Receiver (easy to find in deadzone or in rarely other locations/drops)
1 Encrypted Transmitter (easy to find in deadzone or in rarely other locations/drops)
4 Heavy Duty Cables (easy to find in the bunkers or costruction/fabric type of locations)
1 Toolbox (easy to find in Overpass farm or costruction/fabric type of locations)


Loot Example:

Police Vest Mk.II
Recon Vest Mk.I
Recon Vest Mk.II
Armored Vest Mk.I
Military Helmet
Golden DF-357
Stack of Metal Plates
Weapon Case
Aw-12 kit
M98R kit
SV68-R
M22-A
Zolash Mod 0
LSR556
Roll of Lead
Box of Metal Parts
Box of Electronics
Filter
Steel Mesh
Bundle of Dogtags




Beacon of the Horde:

Crafting Materials:
1 Stack of Metal Plates (you can trade Stack of Metal Plates form the Dogtags trader at Safezone)
1 Military Computer (easy to find in deadzone or in rarely in computer looking locations)
2 Solid State Drive (easy to find in deadzone or in rarely in computer looking locations)
2 CW Keyer (easy to find in deadzone or in rarely other locations/drops)
4 Video Receiver (easy to find in deadzone or in rarely other locations/drops)
4 Encrypted Transmitter (easy to find in deadzone or in rarely other locations/drops)
1 Toolbox (easy to find in Overpass farm or costruction/fabric type of locations)



Loot Example:

Keycard
Dodgecoin
Black Floppy Disc
Solid State Drive
Gunpowder
Explosive Compound
Thermobaric Granade
Encrypted CD
Armor Plating
Stack of Metal Plates
Stack of HQ Fabric
Ammo Crate (Subsonic Ammo)
Ammo Crate (Hypervelocity Ammo)
Ammo Crate (Intermediate Ammo)

IMPORTANT TACTICS
When someone is doing a beacon you should hear an Military Alarm for like 10 seconds if you are not too far away.

ALL entrances:
Front entrance

Back entrance

Wall Holes (you need a car to hop in)


For countering the Beacon:

You can use:
-Cars to jump inside the wall holes
-Shoot from Sniping Positions
-Enter the 2 entrances

For defending the Beacon:
If you hear a CAR watch the holes in the Wall!!!
Leave someone outside for defending the entrances!!




Airdrops ✓
Airdrop Locations













Example inside of the Airdrop
Base Building informations ✓
For most of the stuff you need a BLOWTORCH to craft Building Parts (you can find it in garage looking rooms).
For some of the parts you need: Metal Bars, Metal parts, Armored Parts and Adamantine (founded in mines or by trading Document Bags founded in Fort Knell Deadzone 2 with Informant)

Walls/Doorway/Pillars/Roofs
Wood 400H
Brick 800H
Glass 900H
Metal 1600H
Adamantine 3200H

Doors
Wood 300H
Metal 700H

Armored Doors
Metal 1400H
Adamantine 2800H

Hatches
Wood 200H
Metal 900H
Adamantine 2200H



Vehicles in this map ✓
HAYLEX-85
Spawn: Civilian location
Max speed: 90Kph


VB80
Spawn: Civilian location
Max speed: 87Kph


ZUK-13
Spawn: Civilian location
Max speed: 67Kph


ZAV-500
Spawn: Civilian location
Max speed: 77Kph


HH-6
Spawn: Only Point Oscar
Helicopter


URAL
Spawn: Military location like Kahramaan Airfield
Max speed: 80Kph


M80 Jeep
Spawn: Military location like Point November
Max Speed: 115Kph


MYZ-83
Spawn: Farming location like Kahramaan (not airfield)
Max Speed: 49Kph


BREM-1
Aka fake tank (no cannon)
Spawn: Military location
Max Speed: 66Kph


TK-66
Race drifting car
Spawn: H6 on the lower border
Max Speed: 202kph
Keys Locations ✓
๑ EUS B14 Key ๑


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Door location:
First floor of Fort Knell second Deadzone (you need gas mask and biohazard suit).

Inside:


๑ EUS A3 Key ๑
You can find this key inside the little house in Point November, under the bed.

Door location:
Ground floor of Fort Knell second Deadzone (you need gas mask and biohazard suit).

Inside:


๑ EUS B4 Key ๑
You can find the B4 Key inside B2 room on the table to the right (you need a saw to enter)
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Door location:
First floor of Fort Knell second Deadzone (you need gas mask and biohazard suit).

Inside:


๑ EUS B6 or A5 Key ๑
You can find B6/A5 Key inside A3 room, in the little wood shelf.
Door location:
First floor of Fort Knell second Deadzone (you need gas mask and biohazard suit).

Inside:
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๑ EUS B7 Key๑
You can find this key inside B7 room, you need to enter the room trought the window and you will see the key on the table to the left.

Door location:
First floor of Fort Knell second Deadzone (you need gas mask and biohazard suit).
Inside:


๑ AG-17 Key ๑
You can find this key on the ground floor of Tamara Complex radar.

Door location:
Ground Floor of Tamara Complex radar.

Inside:


๑ RS2 Key ๑
You can find this key inside AG-17 on a table after you go down the stairwell.

Door location:


Inside:


๑ AG-18 Key ๑
You can find AG-18 key inside RS2 room.

Door location:
Inside AG-17.

Inside:


๑ AG-19 Key ๑
You can get this key inside AG-18 on a table.

Door location:
inside AG-18.
Inside:


๑ AG-19-MS Key ๑
You can find this key under the metal shelf inside SACR2 room.

Door location:
You can find the door inside AG-19 computer room.

Inside:


๑ SACR1 Key ๑
You can find SACR1 Key inside AG-18.
Door location:

Inside:


๑ SACR2 key ๑
you can find SACR2 key in the computer room inside AG-19.
Door location:

Inside:


๑ Hospital Room Key ๑
You can find the Hospital Room Key behind the sawable door in the Hospital ground floor on a table.
Door location:
First floor in the Hospital in Abu Al-Kaba'er.
Inside:


๑ B2 Key ๑
You can find B2 key in a backroom behind the Abu Al-Kaba'er bank

Door location:
Second floor of the bank
Inside:


๑ Gunshop Key ๑
You can find the Gunshop key inside the n7 room of the "B" (written on the wall) White and Red building.


Door location:
The gunshop is across the street.

Inside:





Raiding ✓
Rope Ladders
You can place Rope Ladders in other player claimed areas, to craft them you need 2 ropes. You can easily find ropes from Military/Police type deadzombie or in the "F" to search boxes in the Abu Al-Kaba'er bank.
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Remote Detonator
The Remote Detonator is used to blow charges that need a detonator.


Homemade Charge

Homemade Charges are the "cheap" version of a normal charge. they do less damage but easier to get.
DAMAGE (in number): 190
DAMAGE (in % on a Adamantine Doorway): 5%
TYPE: Throwable (close) 2 sec fuse time


Demolition Charge

DAMAGE (in number): 820
DAMAGE (in % on a Adamantine Doorway): 26%
TYPE: Detonator needed


Breaching Charge

DAMAGE (in number): 820
DAMAGE (in % on a Adamantine Doorway): 26%
TYPE: Throwable (close) 2 sec fuse time


Large Demolition Charge








DAMAGE (in number): 2000
DAMAGE (in % on a Adamantine Doorway): 62%
TYPE: Detonator needed


AMR
Sniper that do damage to structures (it can be found in Fort Knell), it needs antimaterial ammo.
DAMAGE (in number): 80
DAMAGE (in % on a Adamantine Doorway): 2%
TYPE: Shootable


Thermobaric Granades

They can be found in Fort Knell or inside Beacons.
DAMAGE (in number): 65/80
DAMAGE (in % on a Adamantine Doorway): 2%
TYPE: Throwable (far) 4 sec fuse time


RPG
Rpg is a craftable raiding weapon that use RPG Warhead as rockets. To craft it you need the 4 rpg peaces and 1 illegal gun part.
DAMAGE (in number): 680
DAMAGE (in % on a Adamantine Doorway): 21%
TYPE: Shootable


MGL
You can get a MGL from an Armory Crate (with an Armory Keycard from the loot of a Beacon of the Horde) in Fort Knell (deadzone 2)
DAMAGE (in number): 65
DAMAGE (in % on a Adamantine Doorway): 2%
TYPE: Shootable


Gunpowder

Explosive Compound
Base Defence ✓


Claim Radiator
The Claim Radiator is like a Claim Flag in the other maps and it is used to claim an area as yours so other player can't place stuff (they can only place rope ladders).


Portable Generator
The Portable Generator is the Medium size generator and fuel wise it last a medium time.


Compact Generator
The Compact Generator is the most compact one of the 3 but the one that last less with Fuel.


Industrial Generator
The Industrial Generator is the biggest of the 3 and the one that last the most with Fuel.


Pumpjack
Pumpjack need to be placed on the ground and if powered by a generator can produce Fuel.


Makeshift Sentry Turret
The Makeshift Sentry Turret is the cheapest turret version and it is the one easy to craft.

TARGET ACQUISITION: slow
AIM: not really good





Sentry Turret
The Sentry Turret is the difficult to craft turret and perform better then the other one. (faster and with better aim)

TARGET ACQUISITION: medium
AIM: kinda good



T22 Autocannon
The T22 Autocannon is a Sentry Turret Gun (only for turrets), it is the cheap/easy to get version and it has infinite ammo.

DAMAGE: need a lot of shot to kill you.




BREN Autocannon






The BREN Autocannon is a Sentry Turret Gun (only for turrets), it is the Expensive/difficult to get version and it has infinite ammo.

DAMAGE: it can kill you with 4 shot.

The parts are really rare and they can be found:
-by Fishing
-by looting Burried Treasure (the deadzone Burried treasure give you more possibility for rare loot)
-near Technical Vehicles (colored truck near safezone)
-radio towers
-in construction site zones (not confirmed by me)
-inside trash cans (not confirmed by me)


Mine
The Air Filter Mine is a explosive mine that can be place on the ground. it deal about 80 heath damage and have 3 charges if walked on. if you drive over a mine with a civilian vehicle (not a military one) the mine will one shot you and the vehicle (and you lose the mine).
After 1 or 2 explosion you can heal the mine with a Blowtorch to recharge and have back all 3 explosions.


Crate Trap
Proximity Trapped Crate > Triggered with proximity
Trapped Crate > Triggered by opening the crate
They can be both plastic or wood.

Weapons 1 ✓
๑ Assoult Rifle ๑
Zolash (Full Stock) – 59314

Where to find it:
Dmg: 41
Ammo type: Intermediate

Zolash (Folding Stock) – 59322

Where to find it: from Russian military zombies
Dmg: 41
Ammo type: Intermediate

Zolash (Foregrip) – 59323

Where to find it: from Russian military zombies
Dmg: 41
Ammo type: Intermediate

Golden Zolash – 59421

Where to find it: from burried treasure or beacons
Dmg: 42
Ammo type: Intermediate

Zolash Mod.1 – 59498

Where to find it: AG-19
Dmg: 43
Ammo type: Intermediate

Zolash Mod.0 – 59779

Where to find it:
Dmg: 43
Ammo type: Intermediate

Zolash Mod.0 [R] – 59803

Where to find it: AG-19
Dmg: 43
Ammo type: Intermediate

AR-16 – 59332

Where to find it: AG-19
Dmg: 31
Ammo type: Intermediate

AR20 – 59259

Where to find it: Fort Knell
Dmg: 34
Ammo type: Intermediate

AR762 – 59853

Where to find it:
Dmg: 39
Ammo type: Intermediate

Sturmgewehr – 59735

Where to find it: fishing
Dmg: 42
Ammo type: Intermediate

Sturmgewehr-M – 59736
Where to find it: by upgrading Sturmgwehr with Weapon Mod Kit (you get it from barters)
Dmg: 44
Ammo type: Intermediate

Kalakov – 59382

Where to find it: from inside SACR2 room or barters
Dmg: 38
Ammo type: Intermediate

Kalakov-M – 59829

Where to find it: by upgrading Kalakov with Weapon Mod Kit (you get it from barters)
Dmg: 38
Ammo type: Intermediate

LSR556 – 59436

Where to find it: from Fort Knell dead zombies
Dmg: 29
Ammo type: Intermediate

GP460S (FDE/BLACK) – 59348

Where to find it: from Fort Knell dead zombies
Dmg: 31
Ammo: Intermediate

GP460S (Black) – 59754

Where to find it: from Fort Knell dead zombies
Dmg: 31
Ammo type: Intermediate

GP460S (FDE) – 59839

Where to find it: from Fort Knell zombies
Dmg: 31
Ammo type: Intermediate

GP460K – 59840

Where to find it: from barters
Dmg: 31
Ammo type: Intermediate

Al-Musaytir – 59664

Where to find it: from a "secret" quest
Dmg: 39
Ammo type: Intermediate

Maplestrike – 59972

Where to find it: Rare from Us military zombies
Dmg: 28
Ammo type: Intermediate


๑ Smg ๑
TKB400 – 59371

Where to find it: from barter
Dmg: 25
Ammo type: Pistol

TKB400 (Folded) – 59841

Where to find it: by folding TKB400 in the craftings
Dmg: 25
Ammo type: Pistol

Uzy – 59330

Where to find it: from police zombies
Dmg: 18
Ammo type: Pistol

MS57 (Tan) – 59892

Where to find it: from airdrops
Dmg: 20
Ammo type: Pistol

MS57 (Black) – 59894

Where to find it: from airdrops
Dmg: 20
Ammo type: Pistol

MS57 (Green) – 59895

Where to find it: from airdrops
Dmg: 20
Ammo type: Pistol

TX45 – 59927

Where to find it: from Fort Knell zombies
Dmg: 30
Ammo type: Magnum


๑ Heavy guns ๑

MKP – 59423
Where to find it: AG-19
Dmg: 38
Ammo type: Intermediate


๑ Snipers ๑
Nemesis – 59392

Where to find it: from sniper tower in Fort Knell
Dmg: 96
Ammo type: Hypervelocity

Nemesis Prototype – 59413

Where to find it: Rarely from sniper tower in Fort Knell
Dmg: 98
Ammo type: Hypervelocity

Nemesis (Black) – 59787

Where to find it: from sniper tower in Fort Knell
Dmg: 96
Ammo type: Hypervelocity

AMR – 59832

Where to find it: From B4 room in Fort Knell
Dmg: 112
Ammo type: Anti-material

VAN98 – 59317

Where to find it: fishing
Dmg: 96
Ammo type: Hypervelocity

M98 – 59850

Where to find it: Airdrops
Dmg: 96
Ammo type: Hypervelocity

M98R – 59851

Where to find it: by upgrading M98 with Weapon Mod Kit (you get it from barters)
Dmg: 96
Ammo type: Hypervelocity

SV68 – 59801

Where to find it: from Russian military zombies
Dmg: 73
Ammo type: Intermediate

SV68-R – 59849

Where to find it: by upgrading SV68 with Weapon Mod Kit (you get it from barters)
Dmg: 73
Ammo type: Intermediate


๑ Dmrs ๑
Drakonov – 59309

Where to find it: from AG-19 (2 possible spawns)
Dmg: 84
Ammo type: Hypervelocity

Drakonov-M – 59769

Where to find it: by upgrading Drakunov with Weapon Mod Kit (you get it from barters)
Dmg: 84
Ammo type: Hypervelocity

DMR280 – 59833

Where to find it: Airdrops
Dmg: 67
Ammo type: Hypervelocity

EBR280 – 59857

Where to find it: by upgrading DMR280 with Weapon Mod Kit (you get it from barters)
Dmg: 67
Ammo type: Hypervelocity

Razved – 59494

Where to find it: from Russian military zombies
Dmg: 43
Ammo type: Intermediate

Tac Razved – 59802

Where to find it: by upgrading Razved with Weapon Mod Kit (you get it from barters)
Dmg: 43
Ammo type: Intermediate

CARG15 – 59890

Where to find it: Airdrops
Dmg: 41
Ammo type: Intermediate

Weapons 2 ✓
๑ Pistols ๑
PGR7 – 59247

Where to find it: from civilian locations
Dmg: 14
Ammo type: Target

PGR7-S – 59258

Where to find it: by upgrading PGR7 with Weapon Mod Kit (you get it from barters)
Dmg: 15
Ammo type: Target

COS1919 – 59290

Where to find it: US military zombies
Dmg: 41
Ammo type: Magnum

COS1919-S – 59932

Where to find it: by upgrading COS1919 with Weapon Mod Kit (you get it from barters)
Dmg: 42
Ammo type: Magnum

Golden COS1919 – 59406

Where to find it: trade with Don
Dmg: 42
Ammo type: Magnum

DF-357 – 59409

Where to find it: from Fort Knell zombies
Dmg: 50
Ammo type: Magnum

DF-357L – 59950

Where to find it: barter
Dmg: 40
Ammo type: Magnum

Golden DF-357 – 59422

Where to find it: trade or from Fort Knell zombies
Dmg: 51
Ammo type: Magnum

Kasov – 59329

Where to find it: from civilian locations
Dmg: 27
Ammo type: Pistol

Chekchyn – 59961

Where to find it: by upgrading Kasov with Weapon Mod Kit (you get it from barters)
Dmg: 25
Ammo type: Pistol

Burette – 59327

Where to find it: from Police zombies
Dmg: 27
Ammo type: Pistol

Stiletto – 59960

Where to find it: by upgrading Burette with Weapon Mod Kit (you get it from barters)
Dmg: 26
Ammo type: Pistol

C99 – 59408

Where to find it: Civilian locations
Dmg: 18
Ammo type: Pistol

SPS17 – 59948

Where to find it: Civilian locations
Dmg: 28
Ammo type: Pistol

Golden SPS17 – 59947

Where to find it: Civilian locations
Dmg: 30
Ammo type: Pistol


๑ Special ๑
RPG – 59358

Where to find it: by crafting it (look Raiding section)
Dmg: 660
Ammo type: Warheads

WKM 12.7 – 59320

Where to find it: Barter or AG-19 (2 possible spawns)
Dmg: 58
Ammo type: Subsonic
Notes: explosive bullets

Honey Bee – 59294

Where to find it: from Fort Knell zombies
Dmg: 57
Ammo type: Subsonic
Notes: explosive bullets

Honey Bee S – 59842

Where to find it: by upgrading Honey Bee with Weapon Mod Kit (you get it from barters)
Dmg: 57
Ammo type: Subsonic
Notes: explosive bullets and suppressed

Honey Bee PROTO – 59844

Where to find it: Barter
Dmg: 58
Ammo type: Subsonic
Notes: explosive bullets

Honey Bee A – 59934

Where to find it: by upgrading Honey Bee PROTO with Illegal Gun Parts
Dmg: 52
Ammo type: Subsonic
Notes: explosive bullets

Tikhiy – 59368

Where to find it: Barter
Dmg: 44
Ammo type: Intermediate
Notes: suppressed

Railgun – 59493
[/previewicon]
Where to find it: Barter
Dmg: 75
Ammo type: Railgun Box
Notes: explosive bullets and cool sounds

MGL – 59389

Where to find it: from Fort Knell keycard room
Dmg: depends by the ammo
Ammo type: Rubber (98Dmg) and HE (you die)
Note: Fun but op (in some server blacklisted)

Nailgun – 59568

Where to find it: Costruction sites
Dmg: 11
Ammo type: Nails

Nailgun Mk.II – 59966

Where to find it:
Dmg: 10
Ammo type: Nails

AW-12 – 59930

Where to find it: Airdrops or from Mega zombie in Fort Knell
Dmg: 45
Ammo type: Frag
Notes: explosive bullets

๑ 22 Gun Series ๑
T22 – 59249

Where to find it: trade of civilian locations
Dmg: 19
Ammo type: Target

T22-A – 59343

Where to find it: by upgrading T22 with Illegal Gun Parts
Dmg: 17
Ammo type: Target
Notes: used for T22 Autocannon

M22 – 59847

Where to find it: by upgrading T22 with Weapon Mod Kit (you get it from barters)
Dmg: 20
Ammo type: Target

M22-A – 59848

Where to find it: by upgrading M22 with Illegal Gun Parts
Dmg: 18
Ammo type: Target


๑ Not Released Gun Series๑
BP22 – 59296

Where to find it:
Dmg: 20
Ammo type: Pistol

BRUT-12 – 59665

Where to find it:
Dmg: ---
Ammo type: 12 Gauge Shells
NPC Trading and Barter Part 3 ✓ (UPDATED)
๑ Mc' Donal ๑

Mc' Donal is the car entusiast npc, he gives you 3 side quests used to unlocks trades with Brida.

Carrier I:

Carrier II:

Carrier III:


his currency is Experience and he BUY:
Suspension Spring
Engine Piston
Air Filter Cover
Head Gasket
Vehicle Alternator
Turbocharger
Car Cassette Player
Car Engine


he also SELL:
Car Battery


๑ Brinda - CAR NPC ๑

You can find Brinda in the Main Safezone near the teleport bus, to talk with her you need to complete at least one of CARGUY side quests.

Brinda SELL most of the Vehicles in the map:


She also BARTER:
HAYLEX-85 Technical = 1x HMG, 1x Stack of Metal Plates, 1x Stack Of Gunpowder
BRDM-2 = 1x CW Keyer, 5x IR Radio Handset 3x Vent Filter
HH-6 = 1x Rubber Ducky, 6x Heavy Duty Cable
Collectibles and miscellaneous (WORK IN PROGRESS)
52 kommentarer
Fmusci 28. apr. kl. 18:22 
best map ever
chrisgames 1. jan. kl. 15:37 
where is the ag-17 key i forgot )::turned:
lonealchemst 20. juli 2024 kl. 2:31 
I only have AG-17,AG-18 and AG-19 keys. For the rest I can't find them at all. can you please up date this guide. thank you and have a good time wherever you are.
Deme 27. maj 2024 kl. 7:10 
Update for Arid 2.0 pls!
Kukky 9. feb. 2024 kl. 3:35 
lima key how do we get it ?
Isotope 436 16. dec. 2023 kl. 8:39 
please update this to have all the new locations and weapons :)
Isotope 436 16. dec. 2023 kl. 8:38 
to add to supplier III just look for the red ending lights of the runway and walk forward a bit into that little divit in the ground and its sitting there crashed with some pilot centered spawns like a pistol and some smoke
LuviKunG 29. nov. 2023 kl. 7:52 
About Arid Supplier III:
If you're looking for the third planes, it's actually located close to the northwest corner of the base, outside the airfield. Finding it is a little annoying because it crashed into the sand.
fea 19. okt. 2023 kl. 14:23 
we are playing on 3.0
An Oil Man 14. okt. 2023 kl. 15:30 
EXTREMELY IMPORTANT:
THIS IS OUTDATED AND FOR ARID 1.0
WE ARE PLAYING IN ARID 2.0