Killing Floor

Killing Floor

142 ratings
Old School Zeds
   
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44.353 MB
May 7, 2022 @ 8:57am
Jul 16, 2022 @ 8:58am
24 Change Notes ( view )

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Old School Zeds

Description
Brings back the UT2004 zeds from KFMod 2.5 to Retail! Includes bonus zed "Fleshpound Chaingunner" as a Husk replacement and "Fleshpound Explosive Gunner", a bonus zed inspired by the Quake 1 Ogre(Chainsaw arm, grenade launcher!) and Quake 2 Gunner(Fires multiple nades!).

To play, select "Killing Floor" Game, enable the mutator in the mutator page and configure as desired.

For server owners: Mutator=KFOldSchoolZeds.KF25OSMut

You may configure variables in the KFOldSchoolZeds.ini or the mutator options page. As of now, Zed corpses in solo cannot be shot as it was a bit buggy to begin with and resulted in people wasting ammo trying to kill crawlers. You can still shoot them online, but it will not eat your shots.

Download: https://drive.google.com/file/d/1Pyxpw4vABAgaq-H7f8azR4bCIH0HpCIn/view

Source: https://github.com/theengineertcr/KFOldSchoolZeds

Many thanks to #NikC- for helping me out with various bugs, improving my code and work efficiency, and a lot of other stuff.

Latest release: Ver. 1.54

Change: Fixed crash issue related to headshotting Clots.

P.S: As of Version 1.5, the mod is "Feature complete". Updates beyond this point will be bug fixes. Thanks for playing! And be on the look out for future mods :)
Popular Discussions View All (4)
9
May 10, 2022 @ 2:19am
Question
NikC-
2
Jun 25, 2022 @ 4:51pm
Fleshpound explosive gunner not spawning
KE-Mob
2
May 12, 2022 @ 4:02pm
Headshot Hitboxes
WaffleTime
44 Comments
NikC- Sep 7, 2023 @ 4:28am 
{LINK REMOVED}

Just server ^
d-Misty Sep 7, 2023 @ 4:25am 
Can anyone tell me a server that has this mod?
ARandomNoob Jan 10, 2023 @ 7:02am 
Hey man, would you make a mod that improves the gore on the game? (Just like in this mod)
NikC- Jan 9, 2023 @ 12:21am 
Did you check it with ‘memstat’ cmd?
Mortimer Jan 8, 2023 @ 7:00am 
Alright, I think I managed to find out what the issue with the crashes is. It seems to be some kind of memory leak caused by this mod. This is notable in massive maps such as Grimpen, but smaller maps with little to no details (such as 2005-BioticsLabs or 2005-Offices) rarely crash. I believe the memory leak may be caused by the corpses laying on the floor after being killed. Do you think you could add a toggle option to the corpses?
Clancy McFancy Jan 6, 2023 @ 1:32am 
now how's about the guns?
great work btw
TheOuchGuy Nov 30, 2022 @ 4:19pm 
are you gonna finish that kfmod 2.54 now? ;)
BeavisOfArabia  [author] Jul 30, 2022 @ 6:25pm 
Hi UntotenJester! Yes it is possible to do that by using the Zed Manager mod.
UntotenJester Jul 30, 2022 @ 12:43pm 
Is it possible to activate the chain gunner and the explosive gunner without playing the mutator? or spawning the zeds along side current zeds?
sebul Jul 27, 2022 @ 3:24pm 
hot damn this mod is tasty.